Results 1 to 12 of 12
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2008-09-13, 09:43 PM (ISO 8601)
- Join Date
- Nov 2006
[4e] My new favorite powers: Wizard
I had a couple of great moments in my campaign last night where one of my spells really shone through. I figured I'd share.
Thunderwave -- Great in general, we were fighting two gelatinous cubes and a carrion crawler (so ongoing damage got harsh). Cubes' engulf is treated as a grab, and at one point everyone was playing the role of a tasty dessert -- tank in one, 3 party members in the other -- except for me. Run out of the hallway I was hiding in, dimension door into a good position, and Thunderwave the greedy Cube. Forced movement breaks grabs, and so everyone else was then free to take actions as needed. I spend the rest of the encounter keeping the Cubes from getting an extended chow time.
Bigby's Icy Grasp -- I wasn't sure between using this or Stinking Cloud, but the choice paid off. Fighting an Orc Bloodreaver (dangerous, heals attacking bloodied guys) among others, I managed to summon the hand and get a grab on him. Unable to attack (the Fighter moved away) he'd break the grab, but no longer have a standard action to use. Next round I move the hand back to him and grab him again. It completely locked the guy down.Now with half the calories!
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2008-09-13, 10:27 PM (ISO 8601)
- Join Date
- Jan 2008
Re: [4e] My new favorite powers: Wizard
Locked the guy down at the cost of locking you down in a similar manner, right?
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2008-09-13, 10:29 PM (ISO 8601)
- Join Date
- Nov 2006
Re: [4e] My new favorite powers: Wizard
Icy Grasp does damage when it grabs, so while it kept me from attacking anyone else, they were under control by the rest of the party. If I needed to use my actions elsewhere it would be a balancing act of decisions. That seems to be the role conjurations are taking in 4e; conservation of actions.
Now with half the calories!
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2008-09-14, 01:39 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Here and there.
- Gender
Catatar made for me many years ago ... pretty sure by banjo1985
Werewolf Awards: 'Best Narration: Helgraf'
Rabbit says stuff that makes me blush.
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2008-09-14, 02:16 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
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2008-09-14, 04:05 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Montréal
- Gender
Re: [4e] My new favorite powers: Wizard
Why couldn't he attacking? Breaking a grab is a move action, no?
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2008-09-14, 04:14 AM (ISO 8601)
- Join Date
- Oct 2005
Re: [4e] My new favorite powers: Wizard
Thanks to Veera for the avatar.
I keep my stories in a blog. You should read them.
5E Sorcerous Origin: Arcanist
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2008-09-14, 11:31 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Clermont, Florida
- Gender
Re: [4e] My new favorite powers: Wizard
The Orc Bloodreaver should engage and attack: Charge!
It takes one standard action and he gets to move his speed before a basic attack. He also gets a bonus to his attack roll. As long as he is moving more than two squares, he can do it. PHB287
Let your DM know that he doesn't have to suffer under Bigby's Icy Grasp forever!
Maxwell.
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2008-09-14, 01:03 PM (ISO 8601)
- Join Date
- Nov 2006
Re: [4e] My new favorite powers: Wizard
Now with half the calories!
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2008-09-14, 09:55 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Muarzibet, Siraaj
- Gender
Re: [4e] My new favorite powers: Wizard
Another great feature of Thunderwave is knocking things off of cliffs and staircases. And into pits of acid or other similarly excruciating circumstances. Really magnifies the damage factor when they're taking xd10 falling damage and landing on something sharp =)
If you bust up their saving throws enough, it makes it harder for them to avoid being knocked off of the precipices.My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!
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2008-09-14, 10:09 PM (ISO 8601)
- Join Date
- Dec 2006
- Gender
Re: [4e] My new favorite powers: Wizard
Thunderwave is win. Enemy closing in on you, party a few squares away in a big group? Move, and Thunderwave. Party gangbeats really hard. Next target.
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2008-09-15, 07:40 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- RVA
- Gender
Re: [4e] My new favorite powers: Wizard
Actually, wizard powers are just awesome all over. During my last session, my wizard (Banyan) used Ray of Frost on some heavy Brutes, keeping them away for a round or two. That was helpful.
Also, Thunderwave is a great way to escape a grab. It doesn't provoke because it's Close range and if you push something that is grabbing, it ends the grab. (Which doesn't count as an escape, because escape rolls are not made. Don't let your DM make reaction attacks because he scorpions can't hold onto things.)
Oh! And, flippin' Acid Arrow? Bloody Life-Saver that thing is.Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...