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2008-10-17, 09:51 PM (ISO 8601)
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has there ever been a proper guide to different RPG systems?
Well as can be seen in some of my recent threads, i've been considering a new RPG system. The problem is that i'm mostly going by word of mouth and wikipedia reviews, which is a rather hindered way to get information. So i wondered, is there a proper "guide" to the different games/genres of Table Top RPGs out there, like a book taht can explain to you the background, details, and advantages/disadvantages of varying editions. if there isn't, would anybody be interested in seeing something like that, like a book that briefly covers the basics of a wide range of RPG games?
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EE
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2008-10-17, 09:52 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
Not as far as I know. You best bet is to hit the gaming stores, and ask for a demo. Either that, or hit some of the PbP games here and try them out.
Thanks to Edwin for the Avatar!
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2008-10-17, 09:55 PM (ISO 8601)
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- Oh gods i wish i knew
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Re: has there ever been a proper guide to different RPG systems?
there isn't any site/book that just covers the most predominate games and briefly explains them then?
from
EE
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2008-10-17, 09:58 PM (ISO 8601)
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- May 2007
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Re: has there ever been a proper guide to different RPG systems?
Most likely not. There's just way too many. Just looking at the gaming shelf in my computer room I see 14 different systems.
Thanks to Edwin for the Avatar!
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2008-10-17, 09:59 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
hmmm, would you be interested if there was such a book? I know i would, just to give me some info on games i've never heard of before
from
EE
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2008-10-17, 10:01 PM (ISO 8601)
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- May 2007
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Re: has there ever been a proper guide to different RPG systems?
Quite frankly, yes I would. I've found some real gems by accident. Ones that are either out of print, or for some reason never really caught on. For example, in fantasy, Chivalry and Sorcery was actually kind of fun. It's been out of print for almost 20 years, however.
Thanks to Edwin for the Avatar!
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2008-10-17, 10:03 PM (ISO 8601)
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- Sep 2008
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- Uppsala, Sweden, Europe
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Re: has there ever been a proper guide to different RPG systems?
Well, if you are looking for the "perfect" gaming experience, what is stopping you from making your own system tailored to your specific needs?
I've done it dozens of times. It's not hard. There are lots of advantages to this, apart from you getting exactly what you want you can also make changes or come up with rules for new situations on the fly. Not that anything is really stopping you from doing that with an existing system...
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2008-10-17, 10:03 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
yeah, i think that would be great. I mean i'm looking at wikipedia and there are about 150 games there, but they tell so little taht i don't know anything about them.
from
EE
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2008-10-17, 10:07 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
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2008-10-17, 10:20 PM (ISO 8601)
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- Sep 2008
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- Uppsala, Sweden, Europe
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Re: has there ever been a proper guide to different RPG systems?
Making things yourself is free, apart from the cost of papers and pencils, or electricity for computers. ;)
Let your creativity flow. Don't like difficulty classes? Then make it so you roll below a set value to succeed. Skill levels getting old? Make the skills binary (like in the Warhammer Fantasy RPG), either you can do something or you can't. Tired of hitpoints? Make up some other system, using different types of "wounds" like KULT. Dice annoying you? Use a deck of poker cards, or tarot even.
That's just scratching the surface of what you could possibly do.
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2008-10-17, 10:23 PM (ISO 8601)
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- Jul 2007
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2008-10-17, 10:25 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
yeah i know about all that, but the thing is i like to play actual system and see how they work out. For example, i never played Kult, i don't know how it works. I think it would be great if i could read a review explaining it, or playing it, but looking up each and every system is tedious. I think a single document would be amazing
Would anybody else like that?
from
EE
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2008-10-17, 10:30 PM (ISO 8601)
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- Sep 2008
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- Uppsala, Sweden, Europe
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Re: has there ever been a proper guide to different RPG systems?
KULT is out-of-print. The latest edition used a system that was very much like the one used by Call of Cthulhu (not the d20 crap, the real stuff) or by the Swedish RPG Mutant (only the latest edition, the older ones used different systems I think, but that's a moot point since I pretty much can assume you don't read Swedish). I know the system has a name, but I can't recall it right now.
EDIT: Basic. It's called basic.Last edited by charl; 2008-10-17 at 10:31 PM.
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2008-10-17, 10:31 PM (ISO 8601)
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2008-10-17, 10:32 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
interesting
The thing is, i wish there was some niffty book where you could go and just look this stuff up and find out basic details you know what i mean?
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edit
FATAL, he Shreeded Mouse of RPGsLast edited by EvilElitest; 2008-10-17 at 10:32 PM.
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2008-10-17, 10:37 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
There isn't a guide, however there is a service which answers any question you could have about an obscure RPG or will recommend one that fits the descriptions of what you are looking for. What is this service? The boards!
Homebrew Magic Items you might enjoy:
Coins Tokens of Fortune
Extra Spicy Peppers
Also, its time to think about Yeth Hounds in a whole new way
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2008-10-17, 10:44 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
Of course that would be pretty nifty, but it would probably be difficult due to copyrights, and the sheer number of roleplaying games out there. You would also have to look at different countries and regions. Anglophone RPGs go in one direction while Asian ones go in another and European countries are a mess of different preferences in roleplaying, some quite unique.
After looking at different systems you tend to get the hang of how things work anyway. There's a tendency for systems to follow the same basic paths, and there seems to be a set number of paths available on the market, with the occasional innovative product that usually isn't that good anyway.
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2008-10-17, 10:54 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
honestly through, it would be much more convent than just searching through a series of reviews/word of mouth claims. I mean, you could just look through it and find a game you never heard of that you'd be interested in playing. I know I'd buy a book like that, or visit a website like taht
from
EE
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2008-10-17, 10:56 PM (ISO 8601)
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- Feb 2007
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Re: has there ever been a proper guide to different RPG systems?
A published comparative guide would be nice. Why do you start writing one EE? I'm sure that you'd do a great job (assuming that you ever learned to capitalize words properly ).
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2008-10-17, 10:57 PM (ISO 8601)
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2008-10-17, 10:58 PM (ISO 8601)
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- Sep 2008
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Re: has there ever been a proper guide to different RPG systems?
Well, we COULD make a thread here about just that thing. People making short reviews and describing different games they have tried in a few short non-copyright infringing sentences, and reserving the first few posts in the topic for summaries or links to specific posts.
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2008-10-17, 11:00 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
that could actually work, through the amount of people with books woudl be a little diffacult
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EE
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2008-10-17, 11:07 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
There one was a great gathering of all the greatest gamers in the land. They compiled all the wisdom from the vastest reaches of the internet and word of mouth, and put it all into one master book of the greatest RPG games ever. However, they made a deadly mistake--FATAL was included in the book, perhaps as a joke. It's contamination swiftly spread, and the entire book was ruined. They were lucky to escape with their lives. So....no. There is no complete list.
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2008-10-17, 11:11 PM (ISO 8601)
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2008-10-17, 11:30 PM (ISO 8601)
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- Jul 2007
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Re: has there ever been a proper guide to different RPG systems?
To my knowledge the best answer would be for you to throw out a question about a system you're interested in learning more about. Someone here has played it. Other options would probably be the Pugknowspro series, or the free sections on places like drivethrustuff There's usually some introductory modules and demo pdfs there for you to thumb through.
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2008-10-17, 11:42 PM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
Okay, lets see what I've played all of these (and run most of these):
DnD (1st, 2nd, 3rd, 3.5, 4th):
You likely know about DnD. Most of my experience is 2nd with skills and powers on.
White wolf
(Original vampire, mage, werewolf, demon, mummy, changeling, hunter. New: Vampire, Mage)
Paranoia
While long term games in paranoia are unlikely, the game is just so much fun. Its an autocratic future world run by an intelligent computer. Questioning the computer is treason. Everyone is required to be happy. There are pills to assist. The Computer is perfect. Commie mutant traitors must be found out and destroyed! Everyone has 6 identical clones of themselves, and everyone is a commie mutant traitor of some sort. Questioning the computer is treason, the computer is perfect, and so everyone cloned is perfect.
The system relies on story, and its a basic roll a d20 and describe what you do. The more detail, the more bonuses.
Deadlands (original and Savage worlds).
Cards and dice are an awesome combination. I love deadlands. Western horror.
Call of Cthulu:
Great roleplaying system. Light on survability. Everyone goes insane eventually, and everyone is fragile. Great fun.
Shadowrun; rifts; Torg; Big Eyes, Small Mouth (BESM); and Obsidian have all also seen some playtime from me. There's got to be about a half dozen more that I can't remember.
Seriously, I recommend White Wolf, call of cthulu, and deadlands.
There just isn't much in the way of comprehensive reviews. Most cites I find are biased or focused on one system or another. There are not too many true cosmopolitan gamers, and its hard to find the ones that are. Your best bet is to try to play some demos in con or a gaming store. Get a friend to try out a product and just give it a shot. Be open, but critical. There is a lot of crap out there too.
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2008-10-18, 06:46 AM (ISO 8601)
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- Apr 2006
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Re: has there ever been a proper guide to different RPG systems?
a true cosmopolitan gamer would not have enough experience with a system to be a thorough judge a good deal of the time. I know about 3-4 people in my group who came close simply because they devote such a large amount of their time trying games and analyzing games. but even then, their knowledge is limited.
Having said that, my recommendation is to go story-games.com and ask people there for reviews, as the posters there, by virtue of a lot of them being aspiring indy game designers, spend a lot of their time trying out systems, both mainstream and indy. post what kind of things you're looking for and people can usually pull out some interesting advice. (though, highly unorthodox)
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2008-10-18, 07:13 AM (ISO 8601)
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- Jan 2008
Re: has there ever been a proper guide to different RPG systems?
I recommend Mutants & Masterminds.
Why?
Because it's the best superhero RPG in the world (it says so right on the cover) plus it is highly adaptable to nearly any situation.I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2008-10-18, 07:19 AM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
There's the Game Index on RPGnet (currently at just under 9500 games). User-entered content, but tries to list most things. Also got the reviews attached to those games. Plus of course just posting there and asking about a game, which will tend to get you a broad(ish) range of responses about the good and bad.
Also there's John Kim's Encyclopaedia of games. Not bad as a starting point.
Also worth considering that there's tons of free stuff out there (of varying quality). John H Kim has a massive list of free stuff on his website.Last edited by Kiero; 2008-10-18 at 07:20 AM.
Wushu Open Reloaded
Actual Play: The Shadow of the Sun (Acrozatarim's WFRP campaign) as Pawel Hals and Mass: the Effecting - Transcendence as Russell Ortiz.
Now running: Tyche's Favourites, a historical ACKS campaign set around Massalia 300BC.
In Sanity We Trust Productions - our podcasting site where you can hear our dulcet tones, updated almost every week.
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2008-10-18, 07:23 AM (ISO 8601)
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Re: has there ever been a proper guide to different RPG systems?
Siela Tempo by the talented Kasanip. Tengu by myself.
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