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2008-11-06, 03:57 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Appalachian Mountains
Gestalting some classic monster types
I've been thinking about some logical gesalt combinations to spice up some monsters in a high-magic campiagn I'm running.
I've been using druid for Fey (and certain other creatures closely linked to nature, like centaurs)
I was thinking warlock would be cool for elementals.
Sorceror is pretty obvious for dragons.
any other ideas?
Maybe Crusader for giants?Aratos Tell
HP:53/53 AC:19,FlatFooted:16,Touch:13
Active Effects: Speak w/Animals
Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants
Megiddo
HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
Active Effects:
Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2
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2008-11-06, 04:01 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Boston
- Gender
Re: Gestalting some classic monster types
My DM once gestalted a Nymph with a Sucubus (no class levels). It was a very effective and cool monster, and we had no idea what it was until it was (almost) too late.
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2008-11-06, 04:09 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- here
Re: Gestalting some classic monster types
Illithid + Psion (telepath) is a natural fit.
A lot of monsters that can be played as characters have a favored class. You could gestalt the monster levels with that class and have something that's both appropriate and packs a little more punch (minotaur barbarian comes to mind).
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2008-11-06, 04:15 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Wandering in Harrekh
- Gender
Re: Gestalting some classic monster types
... have I totally missed something, or is there no D&D-statted Leprechaun?
Anyway, Bard for Leprechaun.
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2008-11-06, 04:17 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: Gestalting some classic monster types
BAH! Minotaurs are actually sorcerer/psions in disguise! EVERYONE knows that.
Anyways, I do think this is a great idea. There are lots of monsters that would benefit from a few levels in a fun class. Golems+Fighter/Barbarian levels, Skeletons/Zombies+anything at all, any monstrous humanoid+something appropriate, etc...
Personal suggestion: take the Avatars of Elemental Evil from the MMIV and give them all class levels. The Black Rock Triskelion should get some Barbarian levels, the Cyclone Ravager needs Ranger or Scout, the Holocaust Disciple is crying for some Sorcerer or Psion levels, and the Waterveiled Assassin wants to be a Rogue/Assassin (hurrhurrhurr). Just my 2cp (also, these guys need more love).
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