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Thread: Ecosystem in a bag of holding
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2008-11-11, 08:52 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Lancaster, UK
Ecosystem in a bag of holding
This idea was formed from a discussion in my D&D group, about keeping a halfling in a bag of holding for longer than the 10 minutes of air would allow. This lead to keeping plants in the bag to provide oxygen, which lead to animals to provide CO2 for the plants. I thought the idea of carrying a small ecosytem in a bag was pretty cool, especially if that ecosystem was large enough to support carnivores.
I'd like to use this idea for my next character and I'm looking for suggestions as to how to accomplish this.
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2008-11-11, 08:53 PM (ISO 8601)
- Join Date
- Jun 2006
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- Fairfield, CA
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Re: Ecosystem in a bag of holding
Cast genesis into the bag of holding?
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2008-11-11, 09:09 PM (ISO 8601)
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- Sep 2008
Re: Ecosystem in a bag of holding
Originally Posted by D20 SRD
I think there is an item that provides fresh air though, so just sticking one of those in their would probably be easier.
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2008-11-11, 09:14 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: Ecosystem in a bag of holding
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d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2008-11-11, 09:19 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Lancaster, UK
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2008-11-11, 09:20 PM (ISO 8601)
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- Sep 2008
Re: Ecosystem in a bag of holding
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2008-11-11, 09:25 PM (ISO 8601)
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- Dec 2006
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Re: Ecosystem in a bag of holding
Even better: Make them Vampire plants. No need for sunlight, and they can feed off the Animals.
Not forgetting Yldenfrei and the wonderful avatar she made.
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2008-11-11, 09:29 PM (ISO 8601)
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- Jul 2005
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2008-11-11, 09:30 PM (ISO 8601)
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- Sep 2008
Re: Ecosystem in a bag of holding
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2008-11-11, 09:41 PM (ISO 8601)
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- Mar 2007
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Re: Ecosystem in a bag of holding
Or just give the halfling an necklace of adaptation so hes always got fresh air to breathe.
"I am bleeding, making me the victor!" - Wimp Lo, 'Kung Pow'
"Nonsense! I would never do such a thing unless you were already having been going to do that!" - Professor Hubert Farnsworth A, 'Futurama'
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2008-11-11, 09:58 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Virginia
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Re: Ecosystem in a bag of holding
funkyodor, they COULD do that, but that would be too easy and far less fun!
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2008-11-11, 11:00 PM (ISO 8601)
- Join Date
- Nov 2007
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- Texas...for now
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Re: Ecosystem in a bag of holding
First, you need to go with a Portable Hole. The largest BoH is only ~7x7x5. Not big enough for a real ecosystem. I'd see if you can increase the cost to increase the size. 900 cubic feet is nice, but really, an ecosystem requires more if you don't want to be re-introducing plants every few days.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-11-11, 11:11 PM (ISO 8601)
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- Mar 2006
Re: Ecosystem in a bag of holding
it's taken THIS LONG for a Bag Wars post?
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2008-11-11, 11:15 PM (ISO 8601)
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- Apr 2006
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- Virginia
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Re: Ecosystem in a bag of holding
how about if you just grow some fungus in there something? technically it would be an ecosystem.
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2008-11-11, 11:58 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Ecosystem in a bag of holding
Fungus don't make oxygen, and need a something dead to break down. Seriously, they are more like land based sponges then plants. I read in Discover magazine that on the GENETIC level, fungus are more like animals then plants. They would be important in any ecosystem, but they can't do the whole job. When I said terrarium, I was half joking, but actually, that is what this is, a terrarium with its own light source, and they can be quite small. Google them up for some ideas on designing this place.
Last edited by Ravens_cry; 2008-11-12 at 12:24 AM.
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2008-11-12, 12:22 AM (ISO 8601)
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- Aug 2007
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Re: Ecosystem in a bag of holding
This reminds me of the "There is a town in one of my PC's tummy" thread. That was WIN.
You could always stick the corpses of yourvictimsenemies in there and put some fungus to degrade it...
It would actually be a really good deathtrap for gnomes !
"Hey look ! I got a whole ecosystem in my BoH ! Wanna check it out ? *bluff check optional*
Gnome: Sure !
5 minutes later: Cant breathe, air filled with spores..."**** Photobucket ; RIP avatars
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2008-11-12, 12:27 AM (ISO 8601)
- Join Date
- May 2007
Re: Ecosystem in a bag of holding
It's actually been done, minus the bag of holding. Still needs a light source, though, and I don't think they live forever.
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2008-11-12, 12:54 AM (ISO 8601)
- Join Date
- Nov 2008
Re: Ecosystem in a bag of holding
This might be more feasible if the character could create or discover an existing pocket plane. I vaguely recall something about gray circle druids from a FR campaign I played in, but it might have been non-canon. I'm not familiar enough with the setting to know, but I think pocket planes are universal in most campaigns anyhow.
Alternatively, Flesh to Stone and Stone to Flesh are win for hiding people in bags of holding and portable holes indefinately, assuming you've got a wizard or someone who can use the scrolls.
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2008-11-12, 01:02 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Koth
- Gender
Re: Ecosystem in a bag of holding
Plants produce a net of approximately +/-0 carbon dioxide, because they release carbon dioxide during the night and when they rot. Even while active, I really doubt the filtration is anywhere near 100% oxygen returned. (Edit: And I really doubt people exhale as much oxygen in carbon dioxide as they inhaled, for that matter.)
As Ravens cry points out, you're basically fighting the second law of thermodynamics here. You're trying to make a closed system inside the bag of holding (closed systems can actually exist when you've got magic), but you can't sustain one of those, on account of entropy.
So sorry, but no. Go with the necklace of adaptation (or the appropriate ioun stone) instead, if you really want to keep people inside extradimensional spaces.Last edited by Tsotha-lanti; 2008-11-12 at 01:08 AM.
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2008-11-12, 01:40 AM (ISO 8601)
- Join Date
- Sep 2008
Re: Ecosystem in a bag of holding
Well, with a magic light source providing energy (like the ones already mentioned) it might be possible, though you would need to really expand the bag of holding extradimensional if your going to produce enough net oxygen for even just a halfling. It technically isn't a closed system with a light source. There must be a way to rig it so you get net oxygen, as on Starship Earth, because without it, we 02 breathing animals wouldn't survive.
NASA is doing some similar experiments, though without the bag of holding.
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2008-11-12, 02:40 AM (ISO 8601)
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- Sep 2008
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Re: Ecosystem in a bag of holding
We once used a necklace of adaptation to keep a minotaur in a portable hole. We were found of saying "I choose you, minotaur of doom"
Then we forgot about him for a month, and the necklace of adaptation ran out of air.
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2008-11-12, 02:44 AM (ISO 8601)
- Join Date
- Nov 2007
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- Texas...for now
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Re: Ecosystem in a bag of holding
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-11-12, 03:09 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
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2008-11-12, 03:17 AM (ISO 8601)
- Join Date
- Sep 2008
Re: Ecosystem in a bag of holding
Unless you keep the bag of holding the whole time, once you have the initial water supply, (if done right) you only need to add more water at very irregular intervals.
http://en.wikipedia.org/wiki/Closed_ecological_system
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2008-11-12, 03:28 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Ecosystem in a bag of holding
Yes, but you need to get some water in there to begin with.
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2008-11-12, 03:32 AM (ISO 8601)
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- Aug 2007
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Re: Ecosystem in a bag of holding
http://www.giantitp.com/forums/showthread.php?t=94358
It was actually an island. In one of the PC's tummy. And the other PC's are trying to found a city on it.**** Photobucket ; RIP avatars
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2008-11-12, 03:35 AM (ISO 8601)
- Join Date
- Sep 2008
Re: Ecosystem in a bag of holding
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2008-11-12, 03:51 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Ecosystem in a bag of holding
Yes, you can put it in a river, but that's not half as fun as a Decanter of Endless Water.
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2008-11-12, 04:19 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Ecosystem in a bag of holding
It might be easier if you use a bunch of everburning torches as your light source.
Once you have that, supporting the halfling may be actually be possible if you consider the following:
1) In a typical ecosystem, amount of oxygen generated is limited by the fact light comes from only one direction. So although a tree has many leaves, only the top few are most productive.
2) Light is only available half the time.
A tree in the BoH with multiple light sources from all over via many EB torches, will recieve much more net light than a typical tree in the forest. It also recieves a continuous supply of light 24 hours a day. I don't have any hard numbers, but a EB torch filled forest in a fair size BoH might be able to generate enough oxygen to support a Halfling.
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2008-11-12, 04:21 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Ecosystem in a bag of holding
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.