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Thread: Magic Missile
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2008-11-23, 07:48 PM (ISO 8601)
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- Oct 2005
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- Earth
Magic Missile
Well I saw the other thread and it got me thinking about making a magical missile.
Step 1: Get a missile shaped body (32 feet tall is enough to qualify as gargantuan).
Step 2: Use Invisibility on the body.
Step 3: Make it permanent (which you can do since it's an object).
Step 4: Use Animate Object on the body (need CL 16 to animate a gargantuan body).
Step 5: Make Animate Object permanent.
Step 5: Give the now animated missile Wing's of Flying (as a creature it can now use them).
Step 6: Use Explosive Runes to fill a several thousand page book with Explosive Runes.
Step 7: Give the animated missile a wand of Dispel Magic at CL 5.
Step 8: Have the animated missile carry the explosive runes warhead to the target and then hit it with a dispel magic check, choosing to autofail it.
There you go, blowing up everything in a 10 foot area in 8 easy steps.
Now the reason you want a gargantuan missile is that it can carry over 500 pounds as a light load. This means that it can carry a stone with a disintegrate trap on it. This trap should be an instantaneous reset trap. The missile holds the trap in front of it and disintegrates whatever gets within 10 feet ahead of it. You now have a bunker buster missile.
The only problem is the warhead size. I'm toying around with way's of increasing it.
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2008-11-23, 07:52 PM (ISO 8601)
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- Oct 2007
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Re: Magic Missile
Seems a little light on damage though.
Prehaps you should fill it with Anti Ossimum?
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2008-11-23, 07:54 PM (ISO 8601)
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- Nov 2007
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- York
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Re: Magic Missile
yay for broken readings of RAW!
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2008-11-23, 07:54 PM (ISO 8601)
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- Oct 2005
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- Earth
Re: Magic Missile
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2008-11-23, 07:58 PM (ISO 8601)
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- Jul 2005
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2008-11-23, 07:58 PM (ISO 8601)
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- Oct 2007
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2008-11-23, 08:04 PM (ISO 8601)
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- Oct 2005
- Location
- Earth
Re: Magic Missile
Thought about the fireballs. Figuring out how to get them all to go off at the same time. I'm thinking a box filled with them that is then coated in quintessence and right before impact the missiles wipes off the cover of the box and they all spill out and go boom.
If D&D used realistic kinetic energy then I would put a ring gate on the front and combine it with my KEW weapons system. But that would only deal 20d6 to a single creature or object. Although I could run a hundred of those through at a time...
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2008-11-23, 08:06 PM (ISO 8601)
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- Jul 2005
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Re: Magic Missile
Maybe some Storm of Vengeance fallout...
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2008-11-23, 08:07 PM (ISO 8601)
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- Apr 2006
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Re: Magic Missile
Surely there is a way to combine this with a Locate City Bomb?
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2008-11-23, 08:08 PM (ISO 8601)
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- Oct 2005
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- Earth
Re: Magic Missile
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2008-11-23, 08:24 PM (ISO 8601)
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- Mar 2008
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- NYC
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Re: Magic Missile
Craft an Undead in the shape of a rocket. Give it that thing of Fly and cast that spell on it which makes it explode when it dies...it gets killed from the fall damage it takes when it strikes the ground, and boom!
You could make these any size. I can just envision a Necromancer and an army of little undeads that go Macross Missile Massacre of everything. Anyone remember the Worms games and the Homing Pigeon? It's like that.
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2008-11-23, 08:24 PM (ISO 8601)
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- Apr 2006
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Re: Magic Missile
...hmmm.
Imbue with Spell Ability could be a starting place, perhaps?
The problem is that Born of Three Thunders won't work...
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2008-11-23, 08:36 PM (ISO 8601)
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- Jun 2008
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2008-11-23, 08:41 PM (ISO 8601)
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- Apr 2006
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Re: Magic Missile
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2008-11-23, 08:45 PM (ISO 8601)
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- Jan 2005
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- Eberron
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Re: Magic Missile
Man this thing was full of outdated stuff.
Swoop Falcon
I make(made?) avatars! Last updated 12-23-2008. Requests not unwelcome. Last request 01-12-2010.
Avatar by me.
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2008-11-23, 09:36 PM (ISO 8601)
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- Jul 2005
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2008-11-23, 10:08 PM (ISO 8601)
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- Oct 2008
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2008-11-23, 10:21 PM (ISO 8601)
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- Oct 2005
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Re: Magic Missile
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2008-11-23, 10:24 PM (ISO 8601)
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- Oct 2008
Re: Magic Missile
Neat. What is that though? A spell? Feat? Rule?
Asok: Shouldn't we actually be working?
And then Asok was thrown out of the car.
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2008-11-24, 02:18 PM (ISO 8601)
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- Nov 2005
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2008-11-24, 02:40 PM (ISO 8601)
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- Aug 2006
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- Utah
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Re: Magic Missile
You can call me Draz.
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2008-11-24, 02:44 PM (ISO 8601)
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- Dec 2007
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- Finland
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Re: Magic Missile
Mass Avasculate? Horrid Wilting? A crapton of Necromancy is AoE Will- or Fort. They're not the only ones either. There's a lot AoE for all saves in Magic.
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2008-11-24, 02:48 PM (ISO 8601)
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- Oct 2005
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- Earth
Re: Magic Missile
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2008-11-24, 03:20 PM (ISO 8601)
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- Apr 2006
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Re: Magic Missile
Why not just toss it all in? It's pretty crazy as it is, so why not make it explode a single target, blow up with explosive runes, and then add in some larger explosion that hits everyone in a big radius (include a non-reflex save to hit rogues).
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2008-11-24, 03:24 PM (ISO 8601)
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- Oct 2005
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- Earth
Re: Magic Missile
*shrug*
Doesn't feel right.
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2008-11-24, 03:24 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Magic Missile
Not all animated objects have magic item slots, just as not all creatures have all magic item slots. Wings of flying need a neck to put them on. Though I suppose missile could have a narrowing below the warhead.
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2008-11-24, 03:42 PM (ISO 8601)
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- Aug 2007
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Re: Magic Missile
I love this quote:
If your construct is magic immune (ie, infinite SR), put Explosive runes (as many as possible) everywhere on your construct. Get someone to read it as needed or simply let the enemy read it.**** Photobucket ; RIP avatars
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2008-11-24, 04:15 PM (ISO 8601)
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- Nov 2008
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2008-11-24, 04:16 PM (ISO 8601)
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- Nov 2005
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2008-11-24, 04:28 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Magic Missile
Nor can an Awakened Snake wear boots. Even DMG and MM state this sort of thing, very clearly.