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  1. - Top - End - #1
    Troll in the Playground
     
    turkishproverb's Avatar

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    Default Running a Game in the Doctor Who universe: Need system suggestions

    Well, the title says most of it. I'm looking for a good system to run a Doctor who style campaign in.

    So far, I've considered, and would like opinions on:

    nWOD
    d20
    TIME LORD (official RPG from the mid 90s)

    any other suggestions? Opinions on these?
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    OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!

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    Jayabalard's Avatar

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    the GURPS Time travel is a pretty good reference, and I found a couple other people trying to do a Dr Who style game using GURPS

    http://forums.sjgames.com/showthread.php?t=14788
    http://myweb.tiscali.co.uk/ianmcdonald/who-rpg/
    Last edited by Jayabalard; 2008-12-05 at 12:41 AM.
    Kungaloosh!

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    Bugbear in the Playground
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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    You might consider GURPS 4E. The "Infinite Worlds" book would be useful. Also, GURPS Space.
    Last edited by Waspinator; 2008-12-05 at 01:10 AM.
    "It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."

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    NinjaGuy

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Considering the local posters, I was expecting the first comment to be Mutants and Masterminds.

    I am shocked.



    Now I'm waiting for the GURPS alternative crowd (Fudge) to show up.

    *waits patiently*

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    NecromancerGuy

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Stargate system could work.

    Didn't you post a thread like this two months ago?

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    turkishproverb's Avatar

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Quote Originally Posted by BobVosh View Post
    Stargate system could work.

    Didn't you post a thread like this two months ago?
    Yea, but it didn't go far and the players decided to do mekton instead.
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    Quote Originally Posted by Nerd-o-rama View Post
    Star Wars canon is one of those things where people have started to realize that the guys in charge are so far off their rockers that it's probably for the best to ignore them.
    Quote Originally Posted by Triscuitable View Post

    OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!

    Quote Originally Posted by Maxios View Post
    GENERIC FLAMING COMMENT, POSSIBLY INVOLVING YOUR MOTHER !

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    CORPS or BAEA Time Lord setting

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Corps? BAEA?
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    Quote Originally Posted by Nerd-o-rama View Post
    Star Wars canon is one of those things where people have started to realize that the guys in charge are so far off their rockers that it's probably for the best to ignore them.
    Quote Originally Posted by Triscuitable View Post

    OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!

    Quote Originally Posted by Maxios View Post
    GENERIC FLAMING COMMENT, POSSIBLY INVOLVING YOUR MOTHER !

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions


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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Quote Originally Posted by NPCMook View Post
    Thanks, I'll look at them. Always good to know about new systems.
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    by Akirim.elfKickstarter Avatar by Savannah
    Quote Originally Posted by Nerd-o-rama View Post
    Star Wars canon is one of those things where people have started to realize that the guys in charge are so far off their rockers that it's probably for the best to ignore them.
    Quote Originally Posted by Triscuitable View Post

    OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!

    Quote Originally Posted by Maxios View Post
    GENERIC FLAMING COMMENT, POSSIBLY INVOLVING YOUR MOTHER !

  11. - Top - End - #11
    Troll in the Playground
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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    I will say M&M second edition, but the the addendum that you should use Agents of Freedom to flesh out the more human character you'll need. The Doctor himself is quite capable of being represented using M&M, and I suspect has been on the Atomic Think Tank.

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    No one has mentioned Traveller? (Or GURPS Traveller: Interstellar Wars) >.>
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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Traveler; That's a name I've not heard in a long time. A long time...
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    by Akirim.elfKickstarter Avatar by Savannah
    Quote Originally Posted by Nerd-o-rama View Post
    Star Wars canon is one of those things where people have started to realize that the guys in charge are so far off their rockers that it's probably for the best to ignore them.
    Quote Originally Posted by Triscuitable View Post

    OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!

    Quote Originally Posted by Maxios View Post
    GENERIC FLAMING COMMENT, POSSIBLY INVOLVING YOUR MOTHER !

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    Eldritch Horror in the Playground Moderator
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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Well, does anyone really like dying during chargen?

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    Barbarian in the Playground
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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    I thought you said Ruining a game in the Doc Who universe.

    I was gonna say Rifts.

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Quote Originally Posted by The_Glyphstone View Post
    Well, does anyone really like dying during chargen?
    buh? what does that have to do with anything?
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    by Akirim.elfKickstarter Avatar by Savannah
    Quote Originally Posted by Nerd-o-rama View Post
    Star Wars canon is one of those things where people have started to realize that the guys in charge are so far off their rockers that it's probably for the best to ignore them.
    Quote Originally Posted by Triscuitable View Post

    OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!

    Quote Originally Posted by Maxios View Post
    GENERIC FLAMING COMMENT, POSSIBLY INVOLVING YOUR MOTHER !

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Quote Originally Posted by turkishproverb View Post
    buh? what does that have to do with anything?
    Old Traveller joke. There was some sort of roll you had to make after char generation but before the game started that was possible to die on. I've heard the joke but am not very familiar with the system, mostly suggesting the Gurps Version as the Traveller fluff was supposed to fit Doctor Who quite well.
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Quote Originally Posted by turkishproverb View Post
    buh? what does that have to do with anything?
    In traveller, it is quite possible to die during chargen. If I remember right, you then have to start over with a completely different character. If you were a marine, tough. No marines. How does merchant sound?

    I sort of liked it. The counterpart was you could get AWESOME stuff starting out with enough luck to stave off dying for an extra couple of terms of service.
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    Barbarian in the Playground
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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Quote Originally Posted by turkishproverb View Post
    Well, the title says most of it. I'm looking for a good system to run a Doctor who style campaign in.
    So far, I've considered, and would like opinions on:
    nWOD
    d20
    TIME LORD (official RPG from the mid 90s)
    any other suggestions? Opinions on these?
    See, the only game on here i know well is NWOD, and that strikes me as being the opposite of Doctor Who.

    With the things the Doctor and Jack have done, according to the rule system, they would be barely self aware killing machines that are unable to interact with other people out side of killing/or sexually assaulting them, and possibly eating them.

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    Fudge could work, just because its so versatile, and I know someone made a Savage Worlds version thats free.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

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    Default Re: Running a Game in the Doctor Who universe: Need system suggestions

    When I play a Dr Who/Metroid style game (yes I just combined Dr Who and Metroid.... mmmmm so good) with my group, I use a simple set of homebrewed rules:

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    Name your Specialty. (Example: Engineer). 3d6 on all relevant skills.
    Name your Other Specialy. (Example: Hacker). 2d6 on all relevant skills.
    1d6 on everything else.

    Everyone has 6 hp.

    Everyone has a weapon: either a rifle, pistol, laser rifle, or laser pistol. All weapons deal 1d6 point of damage (but give better range to the rifles than the pistols, lasers don't need ammo, bullets however can sometime breach armour that lasers can't).

    Unarmed attacks deal 1d4 points of damage. If you have a martial arts Specialty or Other Specialty, they deal 1d6 instead.

    Everyone has an Evasion score. It's 3d6 if you have a military-type Specialty, 2d6 if you have a military-type Other Specialty, or 1d6 if you don't have a military-type character. You roll Evasion once per combat round and your opponents' attack rolls have to beat your Evasion score to hit you. Each attack (whether it hits or not) reduces your Evasion by 1 for that round.

    Everyone has an armoured space suit, which reduces all damage by 1 point (or 2 points if you have a military Other Specialty or 3 points if you have a military Specialty).

    If you hp drop to 0 or below you are still alive, but take suit damage (air leak, disabled arm, etc.) and regain 1d6 hp. If it falls to 0 again you take a physical wound and regain 1d3 hp. Next time you reach 0, you're dying or dead.

    Everyone has the basic equipment needed for their Specialty and their Other Specialty.

    Everyone has ONE SCI-FI ITEM. Time-rewinding device, healing nanites, gravity bomb, scout drone, whatever - pick one outlandish sci-fi item and your character starts with it.

    Pilot is unavailable as a Specialty or Other Specialty, because neither Metroid nor Dr Who are about dogfights. If you need to pilot a ship, your autopilot will roll 3d6 on it. Just decide the maneuvre and go. But generally, the action takes place on weird planets or inside large ships/stations.


    I add some creepy electronic music for atmosphere and the game goes pretty well. People seem to love it. So far we've been trapped by malfunctioning supercomputers and (separately) hunted down a fission-reactor-eating space monster.

    It's fun.
    I just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.

    You can grab it on Kindle or paperback.

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