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  1. - Top - End - #1
    Orc in the Playground
     
    DruidGuy

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    Default Druid Weapons [3.5]

    Ok, this may be a dumb idea, but I have this idea for a Druid, but I'd really like him to be able to use a Great Sword and a Long Bow. I hate to use two feats on Martial Weapon Profficiency, but I don't want to take a level of something else and lose caster level. Is there any other way?
    Last edited by Runeclaw; 2008-12-15 at 07:25 PM.

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    Ogre in the Playground
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    Default Re: Druid Weapons [3.5]

    While it's probably not what you want, you can also be an elf, which would get you longbow proficiency.

    Beyond that, I'm not sure. I think somewhere you can find a class which advances divine spellcasting while netting you martial weapon proficiency, though - check the complete divine.

    It may be easier, depending on why you want the greatsword, to go with a longsword and hold it in both hands (through being the aformentioned elf).
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    Default Re: Druid Weapons [3.5]

    Be an elf and the longbow is sorted.
    As for the greatsword... Well you could just use it untrained an accept the -4.
    Or alternatively get a skillful (+2 enhancement) greatsword. Removes the untrained penalty
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    DruidGuy

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    Default Re: Druid Weapons [3.5]

    Well there's the militia feat from one of the forgotten realms books that gives you *all* martial weapons, instead of just one, but has to be take at 1st level, I think. Also being an elf would give you longbow and longsword, I believe. Not quite the same, but close.

    Edit: Bah, ninja'd. Does elf still give you longsword as well or am I thinking 2nd ed?
    Last edited by Moriato; 2008-12-12 at 06:41 PM.

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    Default Re: Druid Weapons [3.5]

    There's a regional feat in Player's Guide to Faerun, it's called Militia that gets you proficiency with all martial weapons.
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    Barbarian in the Playground
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    Default Re: Druid Weapons [3.5]

    Call it a greatsword but use the statistics for a weapon you CAN use. In all respects except appearance the weapon acts like one that you can use.

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    Default Re: Druid Weapons [3.5]

    If you can find an outsider race you like, they automatically gain all martial proficiencies.
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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Runeclaw View Post
    Ok, this may be a dumb idea, but I have this idea for a Druid, but I'd really like him to be able to use a Great Sword and a Long Bow. I hate to use to feats on Martial Weapon Profficiency, but I don't want to take a level of something else and lose caster level. Is there any other way?
    What's the Character concept, and is there a reason Flame Blade doesn't work? Also, I recommend losing Wildshape for Aspect of Nature or similar, since you can't use weapons while you're a Bear.
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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Sstoopidtallkid View Post
    What's the Character concept, and is there a reason Flame Blade doesn't work? Also, I recommend losing Wildshape for Aspect of Nature or similar, since you can't use weapons while you're a Bear.
    Well, he could be an ape.

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    Default Re: Druid Weapons [3.5]

    1 lvl of Barbarian

    Edit: oh didnt see the QQ on losing a caster level section
    Last edited by Leon; 2008-12-13 at 06:14 AM.
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    Default Re: Druid Weapons [3.5]

    Get one level of Dragonslayer from Draconomicon. All you need is Dodge and to visit the Otyugh Hole detailed in Complete Scoundrel, and a +5 BAB and 2 cross-class Tumble ranks. That grants all simple and martial weapons, all armor, and all shields including tower shields, plus a sweet Aura of Courage. I'd probably go Druid 8/ Dragon Slayer 1, so you don't delay Wild Shape: Large.

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    Barbarian in the Playground
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    Default Re: Druid Weapons [3.5]

    With Practiced Spellcaster, you can take 4 levels of something else and lose no CL.

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Mephit View Post
    With Practiced Spellcaster, you can take 4 levels of something else and lose no CL.
    You don't lose CL, but you still lose spell slots.

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Runeclaw View Post
    Ok, this may be a dumb idea, but I have this idea for a Druid, but I'd really like him to be able to use a Great Sword and a Long Bow. I hate to use to feats on Martial Weapon Profficiency, but I don't want to take a level of something else and lose caster level. Is there any other way?
    The Militia feat has already been mentioned. The Otherworldly feat, another one from FR, would also make you an outsider, and thus give you all martial weapon proficiencies.

    Other than that... play a Neraph (Planar Handbook race). They are already outsiders, and have no LA.

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    Default Re: Druid Weapons [3.5]

    you could just get the greatsword and enchant it with the skilled. then you can use it without penitaly check MIC for the weapon property
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    ClericGuy

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    Default Re: Druid Weapons [3.5]

    Can I assume that your DM has confirmed that you can use a Greatsword without Autumning?

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    Default Re: Druid Weapons [3.5]

    A +1 Aptitude weapon (Tome of Battle) can be used by a non-proficient wielder. It'll run you about 8300g and change.
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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Aneantir View Post
    Can I assume that your DM has confirmed that you can use a Greatsword without Autumning?
    There aren't any prohibited weapons for druids anymore in 3.5, only prohibited armor and shields
    Last edited by Moriato; 2008-12-14 at 05:45 PM.

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Aneantir View Post
    Can I assume that your DM has confirmed that you can use a Greatsword without Autumning?
    What's "Autumning"?

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    DruidGuy

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    Default Re: Druid Weapons [3.5]

    Thanks everyone, some helpful stuff here.

    Turns out we're playing Pathfinder, and Humans get a free martial weapon prof, so that made me half way towards my answer right there. But the Martial Feat does sound interesting and we are playing in Forgotten Realms. I'll have to look into that.

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Runeclaw View Post
    What's "Autumning"?
    What is "autumn" also called?
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    Titan in the Playground
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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by monty View Post
    What is "autumn" also called?
    Druids don't fall; they autumn.

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Fax Celestis View Post
    Druids don't fall; they autumn.
    Ahh, good times.

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Moriato View Post
    There aren't any prohibited weapons for druids anymore in 3.5, only prohibited armor and shields
    wait, they don't ... LOAD!!!!!!
    i liked that about them, because it makes them more divine-like.
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    ElfPirate

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by WaterTengu View Post
    wait, they don't ... LOAD!!!!!!
    i liked that about them, because it makes them more divine-like.
    If it makes you feel any better, they usually just become giant bears/tigers/raptors and kill stuff as animals anyway.

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    Devil

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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by Drider View Post
    If it makes you feel any better, they usually just become giant bears/tigers/raptors and kill stuff as animals anyway.
    oh i realize, i played druids a lot when i played 3.0. But the fact that they have made the druid even less like a real druid, as in the ancient people, is just...wrong...to me.
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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by WaterTengu View Post
    oh i realize, i played druids a lot when i played 3.0. But the fact that they have made the druid even less like a real druid, as in the ancient people, is just...wrong...to me.
    Wait...it bothers you that druids aren't historically accurate? You're playing the wrong game.
    Last edited by monty; 2008-12-15 at 09:52 PM.
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    Default Re: Druid Weapons [3.5]

    Elf with a large longsword. That's a two handed weapon dealing 2d6 damage, but you take a -2 AB size penalty for wielding a large weapon. The blade would be over 6 feet long, I think. You also get to use longbow. So no feats used, but you do get a signficant penalty to AB. If you're mostly after image, it works. <shrug>
    Last edited by ericgrau; 2008-12-15 at 09:59 PM.

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    Default Re: Druid Weapons [3.5]

    Did real druids actually have a bunch of prohibitions on what sorts of weapon they could use, or using metal items, or anything like that?
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    Default Re: Druid Weapons [3.5]

    Quote Originally Posted by monty View Post
    Wait...it bothers you that druids aren't historically accurate? You're playing the wrong game.
    no, it bothers me that they were SO much closer in version 2 and 3.0

    Quote Originally Posted by Devils_Advocate
    Did real druids actually have a bunch of prohibitions on what sorts of weapon they could use, or using metal items, or anything like that?
    not exactly, but they tended to condemn metal, not specifically weapons. just things that were man-made in general; it was all about the nature.
    kono watashi chigiri motte kaihou chuushin to kaihou omoi
    -The Tengu of Water, Yawata Saburou Tadamori


    stolen from fawsto, and he stole it from someone else.

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