New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 34

Thread: Of Basilisks

  1. - Top - End - #1
    Dwarf in the Playground
     
    Greengiant's Avatar

    Join Date
    Oct 2008
    Location
    Nova Scotia, Canada
    Gender
    Male

    Default Of Basilisks

    For one of my plot ideas in the future involves a colony of basilisks. The characters find a whole colony in the rocky environs at the edge of a desert. The colony is easy to locate because of the numerous statues of different races and whatnot located around. They will fight the basilisks, hopefully, and find out some type of reason to get one of the statues turned back into a human, maybe he is the only person that knows the location of a treasure, or something else. Either way, this event will be a ready part of any quest I need.

    My question, if you do not care to read that, is:

    "Can a basilisk's stone stare be dispelled in any way?"

  2. - Top - End - #2
    Ettin in the Playground
     
    SurlySeraph's Avatar

    Join Date
    May 2007
    Location
    Department of Smiting
    Gender
    Male

    Default Re: Of Basilisks

    Yes. Stone to Flesh, Break Enchantment, and probably other ways.
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

  3. - Top - End - #3
    Dwarf in the Playground
     
    Greengiant's Avatar

    Join Date
    Oct 2008
    Location
    Nova Scotia, Canada
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by SurlySeraph View Post
    Yes. Stone to Flesh, Break Enchantment, and probably other ways.
    Ah thank you, I was worried that a break enchantment or dispel spell wouldn't work because the spell wasn't currently active. I had never even thought of Stone to Flesh.

  4. - Top - End - #4
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by SRD
    Petrifying Gaze (Su)

    Turn to stone permanently, range 30 feet; Fortitude DC 13 negates. The save DC is Charisma-based.
    As a permanent supernatural attack, the only way (in core, at least), is the stone to flesh spell. There may be some other methods outside of core to remove it, but that's the easiest.

    It's easier to prevent it: something as simple as looking away gives 50% miss chance; a blindfold, the blindness/deafness spell, or the synesthete psionic power gives immunity. The Blind-Fighting feat helps against the possibility of missing too.

  5. - Top - End - #5
    Barbarian in the Playground
     
    Glyphic's Avatar

    Join Date
    May 2007

    Default Re: Of Basilisks

    To be a little less mean, or if your party doesn't have the right means to overcome a hive of basilisks (they're going to fail that save eventually..) you might consider having the gaze do dexterity damage, or a progression of magical effects; like immobilize --> slow --> paralyzed --> eaten.
    Lyra Corvis- Avy done by Mechafox(Thanks!)

  6. - Top - End - #6
    Barbarian in the Playground
    Join Date
    Nov 2008

    Default Re: Of Basilisks

    Get goggles enchanted with the extra power to create illusionary black boxes right over the eyes of any creature, statue, painting, etc. If the goggles see an eye, it puts a black box over it before you see it.

    So no miss chance because you still see the entire rest of the monster.

  7. - Top - End - #7
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by Tacoma View Post
    Get goggles enchanted with the extra power to create illusionary black boxes right over the eyes of any creature, statue, painting, etc. If the goggles see an eye, it puts a black box over it before you see it.

    So no miss chance because you still see the entire rest of the monster.
    Ooooooooooooor get goggles of synesthete. They're something like 3k gp a head.

  8. - Top - End - #8
    Barbarian in the Playground
    Join Date
    Nov 2008

    Default Re: Of Basilisks

    I like my character seeing the world as if it were a censored Japanese adult movie.

  9. - Top - End - #9
    Ogre in the Playground
     
    AssassinGuy

    Join Date
    Mar 2007
    Location
    Canberra, Australia
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by Fax Celestis View Post
    As a permanent supernatural attack, the only way (in core, at least), is the stone to flesh spell. There may be some other methods outside of core to remove it, but that's the easiest.
    Strangely enough, break enchantment will work by core as well. The spell details suggests it won't work, but the short text version clearly states it counters petrification: http://www.d20srd.org/srd/spellLists...erWizardSpells

    Personally I think that's because they did a copy and paste from 3.0 though.

  10. - Top - End - #10
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by holywhippet View Post
    Strangely enough, break enchantment will work by core as well. The spell details suggests it won't work, but the short text version clearly states it counters petrification: http://www.d20srd.org/srd/spellLists...erWizardSpells

    Personally I think that's because they did a copy and paste from 3.0 though.
    Quote Originally Posted by SRD
    This spell frees victims from enchantments, transmutations, and curses. Break enchantment can reverse even an instantaneous effect. For each such effect, you make a caster level check (1d20 + caster level, maximum +15) against a DC of 11 + caster level of the effect. Success means that the creature is free of the spell, curse, or effect. For a cursed magic item, the DC is 25.

    If the spell is one that cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower.

    If the effect comes from some permanent magic item break enchantment does not remove the curse from the item, but it does frees the victim from the item’s effects.
    A basilisk's gaze is not an enchantment, transmutation, or curse, nor is instantaneous. It does not even possess a caster level, as it doesn't emulate a spell. The second clause also does not apply: since it is not a spell effect, it also doesn't apply.

    The abbreviated text refers to the flesh to stone spell, which it does defeat.

  11. - Top - End - #11
    Bugbear in the Playground
     
    EvilClericGuy

    Join Date
    Aug 2008

    Default Re: Of Basilisks

    Quote Originally Posted by Glyphic View Post
    To be a little less mean, or if your party doesn't have the right means to overcome a hive of basilisks (they're going to fail that save eventually..).
    this is why I always wanted to play a grimlock (that and my grand plan to behead a monster with a petrifying gaze and put its heed on a spike that way all I would have to do Is wave it in front of me and presto no enemies )
    Quote Originally Posted by ToySoldierCPlus View Post
    Now you're attempting to model physics when arguing your case for armor made by a guy who explicitly tells the laws of physics to sit down and shut up whenever he starts tinkering stacking with regular armor. Stop that.
    Miny city!
    Industrial miny city!
    transportation!
    round one, fight!

  12. - Top - End - #12
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by kopout View Post
    this is why I always wanted to play a grimlock (that and my grand plan to behead a monster with a petrifying gaze and put its heed on a spike that way all I would have to do Is wave it in front of me and presto no enemies )
    You know, there's a feat for that.

  13. - Top - End - #13
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

    Join Date
    Nov 2007
    Location
    Texas...for now
    Gender
    Male

    Default Re: Of Basilisks

    Don't forget to hand out Blindfolds of True Darkness before they show up.
    [/sarcasm]
    FAQ is not RAW!
    Avatar by the incredible CrimsonAngel.
    Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

  14. - Top - End - #14
    Troll in the Playground
     
    UserClone's Avatar

    Join Date
    Mar 2006
    Location
    Connecticut
    Gender
    Male

    Default Re: Of Basilisks

    Gazeblind Goggles? I could've sworn that was an item somewhere, but I am AFB...

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
    *sigh*
    X Stat to Y Bonus
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  15. - Top - End - #15
    Bugbear in the Playground
     
    Prometheus's Avatar

    Join Date
    Jul 2006
    Location

    Default Re: Of Basilisks

    Quote Originally Posted by Fax Celestis View Post
    Ooooooooooooor get goggles of synesthete. They're something like 3k gp a head.
    Pfft - you only need a monocle of synesthete, that should save you 1.5k right?

    (I don 't actually think a DM will go for this).
    Homebrew Magic Items you might enjoy:
    Coins Tokens of Fortune
    Extra Spicy Peppers
    Also, its time to think about Yeth Hounds in a whole new way

  16. - Top - End - #16
    Dwarf in the Playground
     
    Greengiant's Avatar

    Join Date
    Oct 2008
    Location
    Nova Scotia, Canada
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by Glyphic View Post
    To be a little less mean, or if your party doesn't have the right means to overcome a hive of basilisks (they're going to fail that save eventually..) you might consider having the gaze do dexterity damage, or a progression of magical effects; like immobilize --> slow --> paralyzed --> eaten.
    I'm not worried about being mean to my players. I told them when they started their characters, "this is going to be a hard campaign, I'm not fudging anything, and I'm going to throw some hard stuff at you. You're going to need to use all of your resources just to get by." It's been the best campaign ever so far. They buy everything they need to prevent pretty much everything. Their response to that speech was, "Kay", or the like.

    I plan to have the basilisk's stare slowly start turning them to stone, like, two rounds worth. They should survive, actually.

  17. - Top - End - #17
    Ogre in the Playground
     
    Kaiyanwang's Avatar

    Join Date
    Jul 2008
    Location
    Italy
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by Greengiant View Post
    I'm not worried about being mean to my players. I told them when they started their characters, "this is going to be a hard campaign, I'm not fudging anything, and I'm going to throw some hard stuff at you. You're going to need to use all of your resources just to get by." It's been the best campaign ever so far. They buy everything they need to prevent pretty much everything. Their response to that speech was, "Kay", or the like.

    I plan to have the basilisk's stare slowly start turning them to stone, like, two rounds worth. They should survive, actually.
    IMHO, istakilling gaze attacks are more a defense for monsters than an offense. They simply hamper players ability to strike and target, and reward smart players.

    Said this, you are the DM and what you decide it's the right thing.

  18. - Top - End - #18
    Ogre in the Playground
     
    Seffbasilisk's Avatar

    Join Date
    Jul 2005
    Location
    PA these days
    Gender
    Male

    Default Re: Of Basilisks

    Going to be giving the Basilisks any useful treasure? On half-destoyed statues or whatnot?

    Or...are you going to be adding value to the Basilisk's magical parts, like using the Eye for a focus for a Slow spell gives a bonus to caster level, or duration or somesuch?
    Life is a gamble, roll the dice. If your life is like cards, rig the deck.

    "Boy, sure would be nice if we had some grenades, don'tchya think?" -Jayne
    Greatest number of kills In Valhalla Round 1 with Hsams Goht


  19. - Top - End - #19
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Aug 2008

    Default Re: Of Basilisks

    Quote Originally Posted by Prometheus View Post
    Pfft - you only need a monocle of synesthete, that should save you 1.5k right?

    (I don 't actually think a DM will go for this).
    I'm now imagining the monocled guild of basilisk hunting. It is a hilarous mental image.

    *edit* I won't lie, I also gave them top hats. In full plate.
    Last edited by BobVosh; 2008-12-21 at 01:09 AM.

  20. - Top - End - #20
    Pixie in the Playground
    Join Date
    Dec 2008

    Default Re: Of Basilisks

    Of course, any wizards they have will be wearing top hats of intellect.
    Last edited by Ryavis; 2008-12-21 at 01:05 AM.

  21. - Top - End - #21
    Ogre in the Playground
    Join Date
    Oct 2006
    Location

    Default Re: Of Basilisks

    Quote Originally Posted by Fax Celestis View Post
    The abbreviated text refers to the flesh to stone spell, which it does defeat.
    But the full description also says: "If the spell is one that cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower," and Flesh to Stone is 6th level.

    Also, it's completely uncharacteristic for D&D to have a high-level spell that can be undone by a lower level spell; usually, you can curse people at 3rd level and they can't be uncursed till 17th or something stupid.

  22. - Top - End - #22
    Banned
     
    RedWizardGuy

    Join Date
    Mar 2008
    Location
    Koth
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by BobVosh View Post
    I won't lie, I also gave them top hats. In full plate.
    So they're, what, Old World witch-hunters?

  23. - Top - End - #23
    Dwarf in the Playground
     
    Greengiant's Avatar

    Join Date
    Oct 2008
    Location
    Nova Scotia, Canada
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by Seffbasilisk View Post
    Going to be giving the Basilisks any useful treasure? On half-destoyed statues or whatnot?

    Or...are you going to be adding value to the Basilisk's magical parts, like using the Eye for a focus for a Slow spell gives a bonus to caster level, or duration or somesuch?
    I can't decide on if the clothes and everything should turn to stone as well. Probably, but weapons and whatnot will be dropped when turned to stone, in the panic, I guess. Since it's slow turning to stone, people are going to be in interesting positions when they finally die because their heart or whatever has turned to stone.

    I will definitely have some type of sell value to basilisk parts though, as alchemical ingredients.

  24. - Top - End - #24
    Barbarian in the Playground
     
    Griffon

    Join Date
    Aug 2005
    Location

    Default Re: Of Basilisks

    They can probably morally get away with looting heavily broken statues, even if they have to bring them back to 'life' first.
    Last edited by Jothki; 2008-12-22 at 04:36 AM.

  25. - Top - End - #25
    Ogre in the Playground
     
    DruidGuy

    Join Date
    Jul 2006
    Location
    Eastern US
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by Greengiant View Post
    I'm not worried about being mean to my players. I told them when they started their characters, "this is going to be a hard campaign, I'm not fudging anything, and I'm going to throw some hard stuff at you. You're going to need to use all of your resources just to get by." It's been the best campaign ever so far. They buy everything they need to prevent pretty much everything. Their response to that speech was, "Kay", or the like.
    I will start by saying I believe basilisks (without warning) are one of the most sadistic things a DM can do to players. All it does is kill PC's without being able to get them back, since (as was said above), someone will fail a save.

    Just telling your players the campaign is going to be hard is not warning them, because there is no way to prepare for everything. We can sit here and say "blindfolds or goggles will solve the problem," but those are of such limited use that the player's probably are not going to randomly take them. (Or even if they had something to use as a blindfold, they aren't going to walk through the dungeon wearing them, making them of limited use.)

    I plan to have the basilisk's stare slowly start turning them to stone, like, two rounds worth. They should survive, actually.
    Without some kind of warning, all this does is give the PC two rounds to watch themselves be turned to stone.

    "Warning" does not mean you (in game or out) need to tell the players about the basilisk. It does mean there should be clear enough hints that the players get the idea. (Statues alone aren't a clue, as not all statues used to be living creatures.) Stories of adventurers going after the creatures and not coming back, then seeing statues scattered randomly is a clue. Statues in uncommon poses is a clue (esp if they have a look of fear). Finding dead bodies with potions/scrolls/wands of Stone to Flesh is a clue.
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.

  26. - Top - End - #26
    Orc in the Playground
     
    NecromancerGirl

    Join Date
    Oct 2007

    Default Re: Of Basilisks

    You kidding me? I always give my characters Blindfolds of True Darkness if I can, it's useful in so many situations

  27. - Top - End - #27
    Ogre in the Playground
     
    DruidGuy

    Join Date
    Jul 2006
    Location
    Eastern US
    Gender
    Male

    Default Re: Of Basilisks

    Quote Originally Posted by ChaosDefender24 View Post
    You kidding me? I always give my characters Blindfolds of True Darkness if I can, it's useful in so many situations
    Not sure if this was directed at me, but I'll address it anyway.

    This is one optional "warning," though a little vaguer than the ones I listed. By "without warning," I meant sending the PC's against a basilisk with no chance to prepare or avoid being petrified, and no clue what to prepare for.

    Since I don't know, what do those blindfolds do? Useful they may be at times, but if they hinder general navigation, they would not be useful against a basilisk because there is a good chance the PCs wouldn't be wearing them when the things appeared.
    Last edited by Kesnit; 2008-12-22 at 09:54 AM.
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.

  28. - Top - End - #28
    Dwarf in the Playground
     
    vicente408's Avatar

    Join Date
    May 2008
    Gender
    Male

    Default Re: Of Basilisks

    The fact that they are surrounded by petrified creatures may give them enough of a clue to be tipped off about the fact that there may be basilisks around.

  29. - Top - End - #29
    Orc in the Playground
     
    NecromancerGirl

    Join Date
    Oct 2007

    Default Re: Of Basilisks

    Quote Originally Posted by Kesnit View Post
    Not sure if this was directed at me, but I'll address it anyway.

    This is one optional "warning," though a little vaguer than the ones I listed. By "without warning," I meant sending the PC's against a basilisk with no chance to prepare or avoid being petrified, and no clue what to prepare for.

    Since I don't know, what do those blindfolds do? Useful they may be at times, but if they hinder general navigation, they would not be useful against a basilisk because there is a good chance the PCs wouldn't be wearing them when the things appeared.
    They block your normal vision but give you blindsight out to 30 feet.
    better for indoors than outdoors in terms of traveling, and these basilisks are outside :(
    Last edited by ChaosDefender24; 2008-12-22 at 05:51 PM.

  30. - Top - End - #30
    Bugbear in the Playground
     
    EvilClericGuy

    Join Date
    Aug 2008

    Default Re: Of Basilisks

    Quote Originally Posted by Fax Celestis View Post
    You know, there's a feat for that.
    there's a feat for that!?
    what is it?
    regardless my way is cooler.
    Quote Originally Posted by ToySoldierCPlus View Post
    Now you're attempting to model physics when arguing your case for armor made by a guy who explicitly tells the laws of physics to sit down and shut up whenever he starts tinkering stacking with regular armor. Stop that.
    Miny city!
    Industrial miny city!
    transportation!
    round one, fight!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •