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2013-11-13, 02:56 PM (ISO 8601)
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- Aug 2003
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- Philadelphia, PA
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Re: The Characters Can Take Too Much Punishment
If I showed Roy getting stabbed through the chest once and dying, I would be facing an even longer thread of people complaining that I wasn't giving Roy the proper durability that was appropriate to a high-level fighter and that it therefore broke their suspension of disbelief because they feel like I'm not following the D&D rules closely enough and there's no rhyme or reason to anything that happens and they can't enjoy the comic anymore.
In other words, someone's delicate suspension of disbelief is going to be broken even if I post a comic of everyone sitting calmly and drinking weak tea. Everyone just wants me to cater to the things that bug them, personally, and ignore the people with the exact opposite set of pet peeves. My honest suggestion at this point is for everyone to toughen up their respective suspensions of disbelief and realize that this is a crazy fantasy comedy and that unbelievable stuff will happen, like, a lot.Rich Burlew
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2013-11-13, 03:27 PM (ISO 8601)
- Join Date
- Mar 2010
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- Lake Wobegon
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Re: The Characters Can Take Too Much Punishment
Who claimed this scene was unbelievable?
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2013-11-13, 03:33 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Jerusalem, Israel
- Gender
Re: The Characters Can Take Too Much Punishment
Nale did, of course.
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2013-11-13, 03:36 PM (ISO 8601)
- Join Date
- May 2009
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2013-11-13, 05:12 PM (ISO 8601)
- Join Date
- May 2010
Re: The Characters Can Take Too Much Punishment
Well done dancrilis :D
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2013-11-13, 05:27 PM (ISO 8601)
- Join Date
- Jan 2007
Re: The Characters Can Take Too Much Punishment
*checks latest comic*
You don't say.
Well played, Giant. Well played.
======
ETA to not Double Post:
Anyway, the reason why I dropped by this thread today is to wonder just how much punishment the characters can take (and dish out) before it suspends disbelief.
I fear we might find out soon.Last edited by Porthos; 2013-11-13 at 05:30 PM.
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__________________________
No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style - Jhereg Proverb
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2013-11-13, 06:10 PM (ISO 8601)
- Join Date
- May 2013
Re: The Characters Can Take Too Much Punishment
The joke that Evasion lets you do ridiculous things has been made before; for instance, Belkar reacts to Skullsy's Fireball as though hit, then realises that he got Evasion recently and therefore took no damage.
Sure. And Roy is limited to the restrictions of his own supernatural power: Durkon can hugely increase his size - a far more egregious violation of physics than the flying Empress of Blood - but not to the size of, say, a mountain; Roy can survive impalement a few times, but not, say, survive a supernova next to him.
Belkar, a halfling, takes down hundreds (even very conservatively, that's a lot more than a "few dozen" hobgoblins) of human-size and -strength creatures with two blunt bits of metal ("I think he blunts his daggers, just so that they hurt more..."). If you look closely at the art, in some cases, he actually slices directly through the hobgoblins' body parts - in the second panel of #439, for instance, he cuts straight through a hobgoblin's leg in one small swing. This is blatantly impossible - unless you happen to be a high-level DnD character, in which case, in Vaarsuvius' words, "the laws of [physics are] loose guidelines at best".
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2013-11-13, 06:11 PM (ISO 8601)
- Join Date
- Mar 2013
- Location
- The Chi
- Gender
Re: The Characters Can Take Too Much Punishment
Me hopes some of that tea complaining was tongue and cheek :small tongue: I question those that have Suspension of Disbelief complaints in a 4th-wall breaking parody of D&D.
Many people have very specific ideas of what game concepts in D&D are meant to represent. Lodoss War, for example, depicts the characters as just getting nicks to represent hit point damage. However, D&D has never meant to be that clear about those things. Other sources choose to depict high level characters as simply an extraordinarily hard bunch. Now if Roy was to suddenly pull out a Major Image spell he just happened to pick up from his father(despite showing no wizard levels to date)…that's where you would have reason to complain. Despite it being prima facie a relatively reasonable thing to expect a child of a wizard to pick up a spell or two, its not the sort of thing that happens in D&D.The laws of physics are not crying in a corner, they are bawling in the forums.
Thanks to half-halfling for the avatar
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2013-11-13, 06:37 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Beverly, MA, USA
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Re: The Characters Can Take Too Much Punishment
With enough force behind it, there's no reason why a magically strengthened bit of metal shouldn't be able to cut through several inches of flesh and bone alike in one swing. I think this is more a case of virtually nobody in real life actually being this strong or having such powerful weapons, not a case of people doing things that literally violate the laws of physics.
I do agree with you on the Evasion, but then again, that's more of a running joke than anything else. A good example of the sort of "rules joke" that will never get old as long as Rich plays it right.Last edited by Emanick; 2013-11-13 at 06:38 PM.
Number of Character Appearances VII - To Absent Friends
Currently playing a level 20 aasimar necromancer named Zebulun Salathiel and a level 9 goliath diviner named Lo-Kag.
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2013-11-13, 07:08 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Characters Can Take Too Much Punishment
So, as they say in Mystery Science Theater 3000, "You should say to yourself, 'It's just a show, I should really just relax'"?
How are we going to get to 30-page threads after each installment, looking for consistent tracking of levels, hit points and estimated spellcaster abilities across 900+ comics, if we take THAT attitude? I mean really.Last edited by Spoomeister; 2013-11-13 at 07:08 PM.
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2013-11-13, 07:11 PM (ISO 8601)
- Join Date
- Aug 2013
Re: The Characters Can Take Too Much Punishment
Because that was a joke, making it an exception, not the rule.
Sure. And Roy is limited to the restrictions of his own supernatural power: Durkon can hugely increase his size - a far more egregious violation of physics than the flying Empress of Blood - but not to the size of, say, a mountain; Roy can survive impalement a few times, but not, say, survive a supernova next to him.
Nothing in the D&D rulebook states that warriors achieve that through simple leveling and if you wish to insist on repeating this you'd better start quoting facts or citing proofs.
Belkar, a halfling, takes down hundreds (even very conservatively, that's a lot more than a "few dozen" hobgoblins) of human-size and -strength creatures with two blunt bits of metal ("I think he blunts his daggers, just so that they hurt more..."). If you look closely at the art, in some cases, he actually slices directly through the hobgoblins' body parts - in the second panel of #439, for instance, he cuts straight through a hobgoblin's leg in one small swing. This is blatantly impossible - unless you happen to be a high-level DnD character, in which case, in Vaarsuvius' words, "the laws of [physics are] loose guidelines at best".Last edited by Nimin; 2013-11-13 at 07:13 PM.
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2013-11-13, 07:23 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Italy
- Gender
Re: The Characters Can Take Too Much Punishment
That reminds me of the "it don't matter what miko does, there will always be people thinking she should fall for that. I could draw a strip of miko standing perfectly still for 12 panels, and someone would say she should fall for her inaction".
Damn nerd gamers. we are a terribly nitpicky bunch to satisfy.In memory of Evisceratus: he dreamed of a better world, but he lacked the class levels to make the dream come true.
Ridiculous monsters you won't take seriously even as they disembowel you
my take on the highly skilled professional: the specialized expert
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2013-11-13, 07:28 PM (ISO 8601)
- Join Date
- Jan 2007
Re: The Characters Can Take Too Much Punishment
Concluded: The Stick Awards II: Second Edition
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__________________________
No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style - Jhereg Proverb
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2013-11-13, 08:22 PM (ISO 8601)
- Join Date
- Aug 2013
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2013-11-13, 08:28 PM (ISO 8601)
- Join Date
- Jan 2007
Re: The Characters Can Take Too Much Punishment
Who can really tell? Besides, at that point does it really matter if it is 'only' one hundred* or hundreds?
* gauging conservatively, there has to be at least 100 there if it is a pyramid of corpses.
Besides, look at it this way. Not a few strips earlier, enough corpses were made to make a ramp for an undead monstroisty on a skeletal horse to ride up.
Sooner or later, I think it's time to re-adjust standards, go with the flow, and only complain at the truly illogical things.Last edited by Porthos; 2013-11-13 at 08:28 PM.
Concluded: The Stick Awards II: Second Edition
Ongoing: OOTS by Page Count
Coming Soon: OOTS by Final Post Count II: The Post Counts Always Chart Twice
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__________________________
No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style - Jhereg Proverb
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2013-11-13, 08:29 PM (ISO 8601)
- Join Date
- Aug 2003
- Location
- Philadelphia, PA
- Gender
Re: The Characters Can Take Too Much Punishment
Roy does not have magical powers. Roy only doesn't have supernatural powers because for the world he lives in, his level of durability is considered entirely natural. If you transported Roy to our world, he would be considered superhumanly durable, on the order of a low-power superhero. Like Captain America, not Superman.
Nonmagical high-level D&D characters can do the backstroke in lava, hit the moon with an arrow, stand right in front of you without being seen, spontaneously cut off people's heads with their bare hands, and live forever. If you don't like it, your argument is with high-level D&D, not me.Rich Burlew
Now Available: 2023 OOTS Holiday Ornament plus a big pile of new t-shirt designs (that you can also get on mugs and stuff)!
~~You can also support The Order of the Stick and the GITP forum at Patreon.~~
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2013-11-13, 08:35 PM (ISO 8601)
- Join Date
- Jan 2007
Re: The Characters Can Take Too Much Punishment
Last edited by Porthos; 2013-11-13 at 08:35 PM.
Concluded: The Stick Awards II: Second Edition
Ongoing: OOTS by Page Count
Coming Soon: OOTS by Final Post Count II: The Post Counts Always Chart Twice
Coming Later: The Stick Awards III: The Search for More Votes
__________________________
No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style - Jhereg Proverb
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2013-11-13, 08:38 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Rio de Janeiro, RJ
- Gender
Re: The Characters Can Take Too Much Punishment
Interestingly enough, that was a later addition to the myth. If you go just by the Illiad, there's no such mention of Achilles being invulnerable; in fact, his armour and shield are noted to be top-notch, particularly after his mother gives him a set of equipment forged by Hephaestus himself.
So in D&D terms, Achilles' level may not have been very high. You don't need very high combat stats when you can just walk up to your enemies and straight up murder them.
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2013-11-13, 09:15 PM (ISO 8601)
- Join Date
- Aug 2013
Re: The Characters Can Take Too Much Punishment
Or something more along the line of Jack Slater, of Last Action Hero: Boss in his world, normal tough guy in ours.
Nonmagical high-level D&D characters can do the backstroke in lava, hit the moon with an arrow, stand right in front of you without being seen, spontaneously cut off people's heads with their bare hands, and live forever. If you don't like it, your argument is with high-level D&D, not me.
I was refuting Jbiddles' notion that Roy was a supernatural being: he's not, he's just a guy whose world's laws of physics allow to take "much more punishment" before dying.
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2013-11-14, 01:54 AM (ISO 8601)
- Join Date
- Oct 2007
Re: The Characters Can Take Too Much Punishment
Hmm, Tarquin as Bill the Butcher from Gangs of New York: "you can learn a lot butchering meat". Not apparent in that scene is that Bill is pretty Lawful Evil.
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2013-11-14, 08:58 AM (ISO 8601)
- Join Date
- May 2013
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2013-11-14, 12:55 PM (ISO 8601)
- Join Date
- Mar 2008
Re: The Characters Can Take Too Much Punishment
There was a old thread that had a link to an article that argued that in the real world, no human being who's ever lived has ever reached a higher level than 6. Now, that article was somewhat controversial, but it's pretty clear to me that it was basically correct--the real world is a low-level, magic free world. A high-level fighter, if one existed in our world, would be able to tear tanks apart with his bare hands. Given that and the premises of DnD, high-level characters, especially fighters, being able to take a sword through the chest and live is easily believable within the context of the rules.
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2013-11-14, 03:14 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Olympia, WA
Re: The Characters Can Take Too Much Punishment
The Giant's objection, I reckon, is to the word "supernatural."
In D&D, "supernatural" is a class or subdivision of a type of magical or extra-normal power. Roy's high HP is, by that definition, not supernatural.
However, those same HP allow him to do things and survive things which, in our world, no human can do. Thus to us, Roy appears supernatural by our standards, even though his abilities are not listed with (Su) after them.The Giant says: Yes, I am aware TV Tropes exists as a website. ... No, I have never decided to do something in the comic because it was listed on TV Tropes. I don't use it as a checklist for ideas ... and I have never intentionally referenced it in any way.
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2013-11-14, 03:39 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: The Characters Can Take Too Much Punishment
Have a link for the next time you want to cite The Alexandrian.
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2013-11-14, 04:04 PM (ISO 8601)
- Join Date
- Aug 2013
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2013-11-14, 04:13 PM (ISO 8601)
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- Apr 2004
Re: The Characters Can Take Too Much Punishment
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2013-11-14, 05:32 PM (ISO 8601)
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- May 2006
- Location
- The sticks
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Re: The Characters Can Take Too Much Punishment
Last edited by Crusher; 2013-11-14 at 05:36 PM.
"You are what you do. Choose again and change." - Miles Vorkosigan
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2013-11-14, 05:45 PM (ISO 8601)
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- Mar 2013
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Re: The Characters Can Take Too Much Punishment
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2013-11-14, 05:54 PM (ISO 8601)
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- Aug 2013
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2013-11-14, 08:47 PM (ISO 8601)
- Join Date
- Nov 2012
Re: The Characters Can Take Too Much Punishment
That doesn't really make the idea less silly, though. I think my general point was that Achilles, at least the version who dies from one arrow to the heel, is not a great example of how D&D power levels are screwy, or particularly applicable to a "who could survive that" discussion. Like others have said, the idea of him being invulnerable except for his heel/ankle isn't even universal. I was more just having fun with the idea of using Achilles, specifically, as a standard for fantasy hero toughness, and more generally with the potential pitfalls of the whole project of declaring what "level" characters from mythology would be.