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2021-03-20, 03:18 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
A 226
You apply bonuses and abilities in the order you choose, usually the most beneficial to you. Unless they have text explicitly saying so, they don't affect any abilities later applied. So you can pick all those feats and have Quicken at +0.
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2021-03-20, 04:22 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
I'm not having much luck turning up a definite answer, though Complete Warrior has a net & trident style feat... It's not exactly a direct RAW statement that nets are one-handed, but it does seem to imply that they are one-handed since the sole purpose of the feat is to grant additional options to a character using TWF to wield a net in conjunction with another weapon.
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2021-03-21, 01:11 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 228
Quick reference:
Originally Posted by SRD, fatiguedOriginally Posted by SRD, exhausted
228 Subquestion 1: Can a character be fatigued and exhausted at the same time (for example, by being subjected to an exhaustion effect and then subsequently being subjected to a fatigue effect)? If not, why not?
228 Subquestion 2: Can an exhausted character run or charge?In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
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2021-03-21, 02:13 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
It's not one-handed or two-handed. Those categories only apply to melee weapons.
1. Being fatigued and exhausted at the same time is the same as being exhausted. It's an escalating condition, similar to fear.
2. Yes, it's an effect of both conditions.Rhymes with "Protracted."
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2021-03-21, 02:45 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 228 clarification
This seems to be implied, but I cannot find an actual citation for it in the rules. Can you please elaborate with rules text? My current feeling is that what you described is RAI (and also how I play at a real table) but, in another example of a rules dysfunction, RAW disagrees and never actually makes exhausted mutually exclusive with fatigued, nor does it explicitly roll the effects of fatigued into exhausted.In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
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2021-03-21, 04:31 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q229
What is the range of Warlock Invocations such as Cocoon of Refuse (Cityscape)?
I've hunted through the books but can't find a set range for anything except Eldrich Blast. Even the Handbooks haven't helped Me
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2021-03-21, 04:38 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Last edited by hamishspence; 2021-03-21 at 04:38 PM.
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2021-03-21, 11:59 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Again doesn't answer to my question, so I'll repeat
Q230a how many hands do you need to make the so-called attack with a net? Although net is not a melee weapon, surely you need to know how many hands you need to throw the net? I guess I could assume that unless it specifically says otherwise, like most projectiles do, all ranged weapons require only one hand to use effectively. But am I correct to assume so?
Q230b Likewise, how many hands do you need to control the rope of a net?
Q230c Can you use two-weapon fighting with a net and another weapon by RAW, without needing to take a feat from a certain book other than the one that introduced said weapon?Last edited by Arkhios; 2021-03-22 at 12:03 AM.
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2021-03-22, 04:36 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Last edited by H_H_F_F; 2021-03-22 at 04:36 AM.
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2021-03-22, 05:57 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Oh, I must've missed hamishspence's response, as it wasn't replied directly to the original question.
Thanks. I didn't have the time to look it up myself yet.
Although, knowing that people behind different books have made mistakes before in how certain rules are supposed to interact with each other according to earlier books, I'm slightly suspicious of the implication, or lack thereof. But, RAW is RAW, and should be enough for this matter.Last edited by Arkhios; 2021-03-22 at 05:59 AM.
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2021-03-22, 09:46 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
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2021-03-22, 12:31 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q231 Do Dedicated Wrights allow a character to overcome the limitation on crafting multiple magical items at once, or no?
A character can work on only one item at a time. If a character starts work on a new item, all materials used and XP spent on the under-construction item are wasted.Item Creation (Su): A dedicated wright can perform the daily tasks related to item creation on behalf of its master. The master must meet (or emulate) all the prerequisites to create the desired item normally, and pays the gold and XP cost himself. The only cost a dedicated wright can help with is time. The master spends 1 hour initiating the process, channeling spell prerequisites into the dedicated wright, and paying the XP cost to make the item. He may then leave, allowing the wright to carry the process through to completion.
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2021-03-22, 03:39 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Actually, there is even reason to think it does not duplicate the spell. If it was the case, the word would be spelled with its real name "entangle", not an adjective. When an invocation reproduces a spell, the vocabulary used is along the lines of "Can use name of spell, like the spell", with the spell always having its real and complete name written (afaik). It is even more evident with the numerous differences between the spell and the invocation (only one target, can get out with a standard action instead of a full-round one, 1 rd/level instead of 1 min/level... Cocoon of refuse is really the poor man's Entangle).
About the range, there is really no clear-cut range description in Cityscape, nor a default range for invocations. It is then up to you and your DM to decide that. (I would recommend long range, 400+40/lv, since the effect is already that much worse than Entangle, at least let the warlock spam it to prevent someone from escaping after a battle).
A 231
A character/creature can indeed only work on one item at a time, but a Dedicated Wright is a creature all its own, hence it can work on an item creation while its creator works on another.Last edited by Beni-Kujaku; 2021-03-22 at 03:42 PM.
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2021-03-22, 06:09 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
A 230
Here's a subsection of text from the "Two-Weapon Fighting" section of the Combat chapter (PHB, p. 160):
Ranged Weapons: The same rules apply when you throw or fire a weapon from each hand. Treat a dart or shuriken as a light weapon when used in this manner, and treat a bolas, javelin, net, or sling as a one-handed weapon.
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2021-03-22, 08:00 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
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2021-03-23, 04:44 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 232
Does an Iaijutsu Focus skill check have to be made after making your attack roll for the triggering attack? Is there any rule to help adjudicate this?Join the 3.5e Discord server: https://discord.gg/ehGFz6M3nJ
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2021-03-23, 05:15 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
A 232
Considering there would be no point in making the check if the attack roll is failed, it would naturally be made after the attack roll.
The text says "If you attack a flat-footed opponent immediately after drawing a melee weapon, you can deal extra damage, based on the result of an Iaijutsu Focus check." It quite clearly imply the check applies after with the "you can deal extra damage". (You don't have to, you make the check if you want and if the attack succeeded.)Spoiler
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2021-03-23, 12:32 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 233
The Expanded Knowledge class feature (notably of the Recaster prestige class, but from a few others too) adds a spell to the character's class list, with the limitation it has to be one level lower than the highest level of spell she can cast.
If the character takes the epic feat Improved Spell Capacity, and thus gain a 10th-level spell slot, upon gaining an even level of Recaster, can she thus pick a 9th-level spell with Expanded Knowledge?
Q 234
Without even tackling the Chameleon floating feat shenanigans, if a wizard pick the Extra Spell feat and thus write a spell from his spell list to his spellbook, can he retrain the feat next level with the spell staying unaltered on his spellbook?Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2021-03-23, 12:52 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
I would personally rule that if taking Improved Spell Capacity multiple times gives you access to 11th level slots, then taking it once should give you access to 9th level expanded knowledge, since they use the same wording. If you take the reading that says you need Improved Heighten Spell in order to count as being able to cast 10th or 11th level spells before you can use Improved Spell Capacity to gain slots above 10th level, then the same restriction would apply to expanded knowledge. Both interpretations are valid.
Yes, but only if you actually spent the time and materials to scribe it in there for reals. The "free" version you gained through the feat would be gone.Rhymes with "Protracted."
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2021-03-23, 03:04 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q235
About Control Shape skill.
Check (Involuntary Change): An afflicted character must make a check at moonrise each night of the full moon to resist
involuntarily assuming animal form. An injured character must also check for an involuntary change after accumulating enough damage to reduce his hit points by one-quarter and again after each additional one-quarter lost.
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2021-03-23, 03:28 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 236
About the psionic power psychic chirurgery.
Originally Posted by SRD, Psychic Chirurgery
As an example: Assume a psion is in a game where the 3.0 feat Heighten Power or the Mind Mage class feature of the same name are available, and has taken one them. The psion is 16th-level, and their normal maximum power level known is 8, but they have a manifester level of 20. Using Heighten Power, they can manifest one of their powers as a 9th-level power.
Since they can evidently manifest 9th-level powers, can psychic chirurgery give the psion knowledge of a 9th-level power?
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2021-03-23, 03:44 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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2021-03-25, 04:21 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q237
Can you use the truespeak skill with telepathy? what about Ventriloquism spells etc.?
Basically, can you make a truespeak check without having a physical body or voice?
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2021-03-25, 09:59 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
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2021-03-25, 04:42 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 238
A) I have seen on an Archivist Handbook that some posters were under the impression that, if you pick a prestige class adding a bonus domain while you are an archivist, that you'd gain bonus domain spells. But I seriously doubt it is RAW at all. Looking at the rules for Extra Domains in the Complete Divine, I've always thought that an extra domain for an archivist wouldn't have advantage spellwise (since all domain spells are already accessible), only adding the granted power. Which reading is correct?
B) On the other hand, another Archivist Handbook mention the Holt Warden prestige class, whose Plant Affinity feature is worded differently than an extra domain:
Originally Posted by Complete Champion
C) If B is correct, however, could such a character switch those bonus domain spells with a substitute domain spell (assuming access to other domains with other classes/prestige classes)? It is different from a standard domain, and the wording seems to restrict it strictly to Plant Domain spells.Last edited by St Fan; 2021-03-25 at 04:47 PM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2021-03-25, 06:10 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 239
Not really a RAW question, but not worth it's own thread.
One of the Eberron books has a table of minor magical effects that can be added to magic items, and a flat cost for each. Minor stuff like "Wielders eyes glow, gain +1 to intimidate checks" and things like that.
Can anyone tell me which book and page(s) please?
A 239
Secrets of Xendrik p.157.Last edited by Thurbane; 2021-03-25 at 06:31 PM.
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2021-03-26, 03:16 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 240
Can energy drain or negative levels reduce your RHD?
If no, are there ways to reduce your RHD?Join the 3.5e Discord server: https://discord.gg/ehGFz6M3nJ
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2021-03-26, 05:26 AM (ISO 8601)
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2021-03-26, 08:50 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
A 240 Yes if a negative level becomes permanent (e.g. you fail your save) it will reduce Racial Hit Dice (if you have no other hit dice).
Using this to get rid of unwanted hit dice and then level up in a class instead of hit dice is a standard medium to high-end optimisation technique; however the rules are silent on what happens when you level up in this situation so expect DM variation.Last edited by Khedrac; 2021-03-26 at 08:58 AM.
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2021-03-27, 09:25 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #36: The Triple Dozen
Q 241
Bit of a weird one, but may come up soon in my game: an intelligent Ioun Stone can use cure moderate wounds on wielder 3/day. Does the stone have to make contact with it's owner to use the power, or is the owner considered to be the "wielder" with the stone orbiting their head?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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