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2021-08-15, 01:40 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A342a: It dispels "effects" (plural) and even functions like break enchantment (also plural) so it would definitely get them both.
A342b: It neither removes nor circumvents the stunned condition, so that would prevent you from using it.Plague Doctor by Crimmy
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2021-08-18, 12:55 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q 343
Does the Favored Package ability of the Geomancer (Spheres of Power Elementalist archetype) affect things that modify that package, such as Fog Mastery? What about talents that are based off of those packages, such as Destroy Element?
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2021-08-19, 01:09 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q 344: I know of psionic repair, which is more or less the psionic version of mending. Is there a psionic version of make whole or make whole, greater?
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2021-08-19, 02:53 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A 344: Not that I could find. I checked the entire power list. Reconstruction works on constructs, but nothing else.
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2021-08-19, 09:54 AM (ISO 8601)
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2021-08-19, 11:01 AM (ISO 8601)
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- Jul 2016
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2021-08-19, 11:03 AM (ISO 8601)
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2021-08-19, 08:23 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
These are questions probably better asked on the Drop Dead Studios Discord channel.
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2021-08-22, 10:54 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q345: I have the opportunity to get the PF Bestiary 1, 2, and 3 in the 1st, 2nd, or 3rd printings. What're the differences between the printings?
Last edited by MaxiDuRaritry; 2021-08-22 at 10:56 PM.
⚣ Tanuki in the Playground. ⚣
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2021-08-23, 01:50 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A345: Each printing is (potentially) going to be updated with various errata, making the 3rd printing the most up to date rules-wise. Not sure if they ever actually printed errata for any of the bestiaries though.
Last edited by Rynjin; 2021-08-23 at 01:51 AM.
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2021-08-23, 09:02 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Last edited by MaxiDuRaritry; 2021-08-23 at 10:14 AM.
⚣ Tanuki in the Playground. ⚣
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2021-08-23, 09:54 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A345 addendum: On each product's page, there should be an errata document listing what changed between printings. For example, the PF1 Bestiary 3 product page includes the 1st-to-2nd printing errata document that lists the changes by page number (e.g. changing the Adaro's bite damage.)
For B2 and B3 I'm only seeing a 2nd printing for each however, not a 3rd.Plague Doctor by Crimmy
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2021-09-02, 05:57 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q 346
Damage reduction states:
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury poison, a monkÂ’s stunning, and injury-based disease. Damage Reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases delivered by inhalation, ingestion, or contact.
Does this mean that touch attacks of all forms, in pathfinder, ignore damage reduction?
Or do they simply not have whatever other effects may be attached to said touch attacks negated if DR prevents all their damage?
Relevant applications being guns of course, as well as any spell that deals P / B or S damage on a melee or ranged touch attack. (And spheres of might stuff like shove, but that's outside the scope of this thread)
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2021-09-03, 09:42 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A 346: Given that it states in doesn't "negate" touch attacks after using the word "negate" to refer to (essentially) rider effects, but uses the words "prevent" or "reduce" (not "negate") to refer to what it does to damage, it seems clear from context that "negate" refers to the rider effects.
If it did refer to the dame of a touch attack as well, it would raise questions about whether it failed to negate by allowing exactly one hp through, preventing no damage, or only failed to protect if the DR exceeds the damage, but works if the DR doesn't exceed the damage.
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2021-09-10, 01:52 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q 347
Is there a Pathfinder Psychic Theurge or anything similar that is to divine casters what the cerebromancer is to arcane casters? Particularly a DSP one, but I am curious in general, too.
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2021-09-10, 09:13 AM (ISO 8601)
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2021-09-10, 10:21 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q348
I've seen lots of Rogue builds recommend using Wand of Fog Cloud (or similar) along with Fog-cutting lenses (so I can still see) to get sneak attack. I want to make sure I understand the mechanics. I noticed that each of the fog causing methods drop from concealed to partially concealed at a 5-foot range, do I still get my denial to dex to trigger the sneak-attack at this range, or do I need to use a reach or ranged weapons to cause the Sneak attack?
From what I understand I would need to use stealth to get my denial to dex instead of merely relying on the fog, meaning that only my first attack would be a sneak attack, I would not be able to get a full-round attack of sneak attack off, and I would not be able to use stealth again at a penalty after attacking (like sniping). Making this a strictly inferior method to simply positioning myself in a flank with my ridiculously high acrobatics to pass through threatened space, and very much inferior to the Dazzling Display, Shatter Defenses, Violent display feat combo (not a PFS game, though I can definitely see why they banned it) Am I missing something? Is there some sort of hidden gem to this Fog Cloud tactic that I'm not seeing?
Trying to diversify my sneak attack options, but this doesn't seem to gain my anything over what my Scout Archetype brings to the table, and the gold could be better spent elsewhere (like saving for a wand of greater invisibility)
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2021-09-10, 10:38 PM (ISO 8601)
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2021-09-10, 10:58 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A348a: I don't think there's anything you're missing. It's an extremely inefficient way to gain Sneak Attack. You use a full round's worth of attacks just casting the spell, then another just to get into position, before finally on the third round you can Sneak Attack.
You're better off just making use of Hellcat Stealth (which gives you Hide in Plain Sight so you can just sneak wherever and whenever), Feint (which makes your opponent flatfooted), or both. Or, as you mentioned, Shatter Defenses as like a Thug Rogue with Cornugon Smash and Hurtful thrown in.Last edited by Rynjin; 2021-09-10 at 10:59 PM.
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2021-09-11, 05:37 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q349: Other then levels in Titan Mauler Barbarian, or asking for the 3.5 Monkey Grip feat, are there any methods of negating or otherwise reducing the penalties of wielding a two-handed weapon one-handed?
edit 2: I did find the Lighten Weapon feat that might work. but it's 3rd party. So my DM might not allow it. Leaving it here for any future people that might be looking for an answer to this same question. ask your DM's.
@v Well that's a shame. Thanks for the effort!Last edited by Draconi Redfir; 2021-09-13 at 12:22 PM.
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2021-09-13, 09:43 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Quarterstaff Master works with quarterstaffs, which you can then apply to other polearms if you take Spear Dancing Spiral for wielding those one-handed. Beyond that, I haven't had much luck other than an artifact.
Plague Doctor by Crimmy
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2021-09-20, 03:55 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q350: I just realized that Sorcerous Strike and its friends are worded thus (emphasis mine):
Benefit: When you gain this feat, you choose one bloodline power that you can use to affect a single opponent. If you make a successful unarmed strike against an opponent, in addition to dealing your unarmed strike damage, you can spend a swift action to deliver the effects of the chosen bloodline power to that opponent. Doing so provokes no attacks of opportunity.Awesome avatar by Linklele. Thank you!
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2021-09-20, 04:01 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A350: You still spend them, it just changes the delivery method from whatever it usually is to "on hit with unarmed strike".
Kinda like delivering a Touch spell with an unarmed strike, Natural Attack, Spell Storing, or Spellstrike.
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2021-09-27, 11:24 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q351: (Path of War question) The Warpath Follower class template has:
A warpath follower gains proficiency with his deity’s favored weapon (if any) or a single martial weapon of his choice in addition to his standard weapon proficiencies. This weapon is his favored weapon for the purpose of his warpath follower class features.
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2021-09-27, 11:30 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A351: As written the only way to do that would be for that simple weapon to be your deity's favored weapon, as then the "this weapon" would apply to that as well. (Perhaps it should say "one of these weapons" instead of "this weapon.")
Plague Doctor by Crimmy
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2021-10-12, 06:36 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q352
Vorpal and natural 20 vs Fortification (any). Do you get a % roll to maybe ignore Vorpal?But the strong man is stronger when alone.
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2021-10-13, 07:00 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A 352 Yes, you roll fortification, as vorpal requires the attack to be a crit. No crit, no beheading.
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2021-10-29, 03:58 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Quick question, apologies if it's somewhat off topic, but I didn't want to open an entirely new thread just for this:
IIRC there is a thread compiling all guides and handbooks but my search has been unsuccessful.
I am currently looking for handbooks for PF Rangers, Druids, Animal companions. Can anyone throw me the link?Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
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2021-10-29, 04:30 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Kaedanis Pyran, tai faernae.
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2021-10-29, 01:29 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Google is your best bet but there is a compilation of sorts here: https://zenithgames.blogspot.com/201...er-guides.html
Plague Doctor by Crimmy
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