View Poll Results: Would you play in a human only world?
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2007-04-10, 04:30 PM (ISO 8601)
- Join Date
- Feb 2007
Would you play in a human only campaign?
I'm thinking of creating a world for a campaign, and populating it with only humans. This is because I wanted the world to center around groups of people from "our world", who were mysteriously transported to another dimension.
Thing is, such a world would lack all the diverse races of D&D and only supply humans (of various real world races, but with no differences in stats) as PC choices.
What I'm wondering is: How many of you folks out there would like to play in such a campaign? Are diverse races really neccecary, or are just humans ok?
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2007-04-10, 04:31 PM (ISO 8601)
- Join Date
- May 2006
- Gender
Re: Would you play in a human only campaign?
i would play it, thought i would not like the lack of options i think it would be interesting for some real world stuff
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2007-04-10, 04:33 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Would you play in a human only campaign?
Well, I like diverse races, but if the DM said humans only, then, eh well, humans only, whatever.
My question is how, in game terms, you plan on doing people from our world. We don't exactly have wizardly training, or skills with weapons. Would they just be commoners?
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2007-04-10, 04:35 PM (ISO 8601)
- Join Date
- Sep 2006
Re: Would you play in a human only campaign?
Sure, the world we're in is plenty interesting with only humans.
If you're desperate for fluff, you can give stat-bonuses based on region/culture (not to bring up the races thing again).
The Midnight campaign does this, with, for example, the horsemen humans getting a bonus to dex along with some other stuff."I was working on a case. It had to be a case, because I couldn't afford a desk. Then I saw her. This tall blond lady. She must have been tall because I was on the third floor. She rolled her deep blue eyes towards me. I picked them up and rolled them back. We kissed. She screamed. I took the cigarette from my mouth and kissed her again."
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2007-04-10, 04:35 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Austin TX
- Gender
Re: Would you play in a human only campaign?
Lord knows I generally end up playing humans anyway, what with their sweet, delicious bonus feats, so why not. Interesting campaign idea too, by the by.
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2007-04-10, 04:42 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Virginia
- Gender
Re: Would you play in a human only campaign?
95% of the time I'm a human anyway. Eliminating a bunch of standard fantasy stereotypes would probably force the campaign to focus more on original character concepts, too. This might be a great idea.
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2007-04-10, 04:45 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Minneapolis
- Gender
Re: Would you play in a human only campaign?
It sounds interesting and I'd play, though I'd prefer an only humanoid races campaign (basically limited to the things on the PHB and maybe a few from the XPH).
Edit: Do you mean a fantasy world with only humans and a few select monsters or a world with all the normal beasties but with humans as the only playable race? The first sounds interesting but I'd be kind of annoyed with the second.Last edited by Druid; 2007-04-10 at 04:48 PM.
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2007-04-10, 04:46 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: Would you play in a human only campaign?
I like varying non-human races, but human-only world is ceratinly more credible. I'd have no problem playing in human-only setting.
Last edited by Morty; 2007-04-10 at 04:46 PM.
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2007-04-10, 04:46 PM (ISO 8601)
- Join Date
- Mar 2006
- Gender
Re: Would you play in a human only campaign?
ofc
i was original going to make my own homebrew world human only since the original world only had humans, but in the end i ended up dropping all the others in and taking over a culture of there own.
You could create a list of feats that humans from which culture get to pick the bonus feat from to help deferentiate the different cultures
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2007-04-10, 04:46 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Toon Town
Re: Would you play in a human only campaign?
Sure I would. If you count Modern, or the Wheel of Time setting, I already have.
A lot of human only settings I've seen implement background feats and the like. Usually, each human has to select what's ordinarily their bonus feat on a "background feat" which is from a select list. Depending on where the person is from, the list of feats they can choose from is different. Typically, each background also gives a specific skill to the character, to always be considered a class skill for them.
If you're concerned about diversity, you could implement something like backgrounds to your campaign setting. Give each background some general themes, like physical and personality traits that people from those areas are generally known for, and it will be essentially the same as the racial diversity found in D&D.
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2007-04-10, 04:46 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Would you play in a human only campaign?
Thanks sofar guys. @Stevenson: Actually, medieval humans. The idea is that various people from various countries and possibly time periods got transported (still fleshing out the exact reason) to a new and dangerous world, and are now setting out to survive and even dominate it. Ofcourse, since they are different groups of people from different countries, they don't exactly see eye to eye about who gets to dominate the world. The idea is for a game with lots of inter-faction conflicts and intrigue, combined with lots of exploring to understand this new world and figuring out its history. As for magic, I think I'll have it as such that the world is inherently magical, causing some people born in this world to be born with magical powers (sorcerors, clerics, druids) and that while exploring the world, people can discover the magics of a long gone race (wizards).
Still very much busy with the details.
[edit] oooo, not a single 'no' vote yet! I'm feeling very good about this world :D
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2007-04-10, 04:50 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Oak Harbor, WA
- Gender
Re: Would you play in a human only campaign?
Human only is a lot like core-only, low magic, or low wealth campaigns in that it's terrible if done for the wrong reasons and can be excellent if done for the right ones. Essentially, the application is intrinsically linked to the motivation.
D20 modern is an example of a game where it's assumed everyone is human, and everything else is an optional variant. Feat's and skill points all assume the the characters are human, etc.
Your version seems like it will work out fine. I personally like to play races other than human (I'm human now, why not go for something else?), but it wouldn't rub me the wrong way because it's an aspect of the game world. If you had elves/dwarves/etc in the game but still required everyone to be human, that would be different."It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
- Thomas Jefferson
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2007-04-10, 04:53 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: Would you play in a human only campaign?
I prefer to set guidelines on campaigns when starting. Specifically things like racial party makeup. It's pretty damn contrived to have a half-orc adventuring with the orc-hating elf that also dislikes the halfling thief in the party who only hangs out with the big folk to protect him. All the while the human tries to play diplomat and the dwarf gets too drunk to care. Motivating that diverse of a party with anything beyond self-preservation and greed is an exercise in frustration.
My campaigns usually focus on a specific area of the campaign setting and players can only choose to play a race from that area. It limits the diversity and gives the group a cohesiveness that makes sense from in-game politics and personality, rather than a lumped together group of misfits and mooks.
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2007-04-10, 04:53 PM (ISO 8601)
- Join Date
- May 2006
- Location
Re: Would you play in a human only campaign?
I'm a big fan of Human-only. It annoys the hell out of me that every single damned fantasy world has to have Dwarves and Elves in it.
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2007-04-10, 04:54 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Hamilton, ON
- Gender
Re: Would you play in a human only campaign?
I like the Broken Mold folklore. If you consider Humans as the blank model for the other humanoid races, I see no reason why a Human-only setting wouldn't be just as good. I would play it.
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2007-04-10, 04:58 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Would you play in a human only campaign?
I'd be okay with it, but I'd prefer otherwise. I do like strange and unique races (thri-kreen, catfolk, dromites, and shadowswyfts being some of my favorites), but I'd play a humans-only campaign.
You'd get a hands-down Yes from me if you had eugenically modified humans such as those presented in Etherscope.Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2007-04-10, 04:59 PM (ISO 8601)
- Join Date
- Feb 2007
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2007-04-10, 05:03 PM (ISO 8601)
- Join Date
- Jan 2006
- Gender
Re: Would you play in a human only campaign?
I'm quite happy with just humans. One word of warning, though... do not allow Bane (Human) weapons in a heavily human-dominated world, and do not allow rangers to take humans as a favored enemy. And, most especially, do not allow a ranger with humans as a favored enemy to get his hands on a Bane (Human) bow.
Believe me, I speak from dire experience.Last edited by Dausuul; 2007-04-10 at 05:04 PM.
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2007-04-10, 05:07 PM (ISO 8601)
- Join Date
- Feb 2007
- Gender
Re: Would you play in a human only campaign?
It would help me in my endless angsting over what Race to play, that's for sure!
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2007-04-10, 05:21 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Would you play in a human only campaign?
There's the Alpha humans, which have a variety of good characteristics (+2 cha, as well as some racial abilities, on top of the standard human racial traits), but start with an experience penalty of 1000 points (which is different from LA+1).
There's Beta humans, which are exactly the same as PHB humans.
There's Gamma humans, which are humans genetically crossed with rats. They're shorter and tougher, resistant to disease and poisons, but are not as intelligent and don't get skills or a feat like normal humans.
There's Delta humans, which are humans genetically crossed with dogs. They're slightly shorter, quicker, tenacious, and have features like Scent. They're physically weaker than normal humans, and don't receive the bonus feat or skills.
And there's Epsilon humans, which are humans genetically crossed with horses. They're tall, strong, tough, and dumb.They don't receive the bonus feat or skills.Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2007-04-10, 05:27 PM (ISO 8601)
- Join Date
- May 2005
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- control+apple+alt+8
Re: Would you play in a human only campaign?
33 votes and only one dissenter. Bring him forth for he is a witch!
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2007-04-10, 05:39 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Bristol, UK
- Gender
Re: Would you play in a human only campaign?
Not only would I play it in a heartbeat, that's my preference. The only place I've seen non-human races I liked was in Steven Erikson's Malazan Empire series. Otherwise I could do without elves, dwarves and halflings, or any other flimsy monoculture analogues.
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2007-04-10, 05:42 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- North Carolina
- Gender
Re: Would you play in a human only campaign?
That kind of setting would not be for me, and I'd have to pass.
I get stuck with beign a human in RL, and I don't like that campaign either :/
Too much of my cynicism about humanity transfers to my hobbies, i'm afraid.
I absolutely refuese to play a human in D&D.
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2007-04-10, 05:43 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Would you play in a human only campaign?
How do you know they're a witch until you've weighed them?
I've run human-only campaigns. I think they go well with a low-magic environment in particular.
I also have a friend who runs all-human campaigns, and he prefers to maintain racial diversity with cultural options; +1 to one stat, -1 to another, +to a couple skills, that sort of thing.
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2007-04-10, 07:24 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- In the Playground
- Gender
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2007-04-10, 07:29 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: Would you play in a human only campaign?
Just change favored enemy human to be specific to kingdoms or cultures, instead of humans in general.
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2007-04-10, 07:41 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Would you play in a human only campaign?
Oooh, could have people objecting to D&D based racism.
But I can just imagine one of my characters wielding a bane(ginger) weapon...
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2007-04-10, 07:42 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Indiana
- Gender
Re: Would you play in a human only campaign?
I've played campaigns where all the characters were human, but that wasn't by DM fiat; the bonus feat and skill points are incredibly attractive.
"Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein
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2007-04-10, 07:46 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
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2007-04-10, 07:47 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Central PA
Re: Would you play in a human only campaign?
I'm running a human-only campaign, set in the world of A Game of Thrones. It's working beautifully.