Results 1 to 30 of 276
Thread: Fae Werewolf (Night 2)
-
2012-02-03, 03:38 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Avatar by Kasanip
- Gender
Fae Werewolf (Night 2)
For their own reasons - and they are many, and as varied as those in them, for any that have cause to hate the Fae may join - the Hunters came this morning, to strike at the Tree of Swords of Jewels, bearing iron to break the wards. A task in which, so far as it can be told, they succeeded... However, the further goal, to destroy it once they had, failed. For their chosen method shattered the protections of the tree in such a way that all nearby, whether Fae, Hunter, or simply mercenaries looking to sell their services to one side or another, lost much of their memories. They know who they are, and what they have to do, but not who the others sharing their goals are. And, as though designed solely to add even more confusion, the wards being destroyed appears to have placed an illusion over many, making it impossible to tell from their features or clothes if they are human or Fae.
Rules:
Spoiler
48 hour day phases, 24 hour nights
Three teams, two opposed, and one neutral.
Everyone starts blind, with the exceptions of The Watcher and The Glass-maker.
Helgraf's Scry Interference is active, so if two people scry the same target, they get a simple reading of "Interference". However, due to the large number of seers in the game making such a more likely possibility than normal, the rule is modified so that if more than two people scry the same person, they each are informed that they are a randomly chosen role other than their real one (this role is randomly determined for each seer; they do not all receive the same information.).
Items can be transferred day or night. They will arrive in the next phase.
Certain roles can choose to transfer their powers to a known non-powered member of their faction (or someone who counts as them), but only during the night phase.
The game will begin at night, in order to allow the various teams to gather a bit of information before choosing who to lynch.
Roles:
SpoilerThe Fae (Town):
Spoiler
Win Condition:
SpoilerKill all Hunters, and release or kill all enslaved Fae. Certain roles have their own win conditions in addition to this.
Roles:
SpoilerEnchanter: Once a day or night you can choose one person and redirect their vote or action to the target of your choice. This includes night kills. However, you cannot use this again until the next phase has passed. So, for example, if you choose to redirect a vote, you couldn't use your ability again until the next night passed.
The Gruagach: Once a night/day you can choose to protect one person from lynching, or night actions. However, if Arafel dies, you can choose, instead, to kill one person during the day or night phases.
Arafel, Keeper of the Tree of Swords and Jewels: During the day you can choose one person to protect from lynching, or in the night phase you can choose one known member of the neutral team to give a jewel from the Tree, thus making them count, for purposes of powers and item restrictions, as a non-powered Fae in addition to their actual role.
The Glass-maker: You are one of the Dreamers. So long as both of you are alive, you may each choose one target to scry each night. However, if the Watcher dies, you can choose each night to either return them to life or void any night action(s) taken by one person. You start knowing the Watcher.
The Watcher: You are one of the Dreamers. So long as both of you are alive, you may each choose one target to scry each night. However, if the Glass-maker dies, you can choose each night to either return them to life or call one of the members of another team, changing their role to that of a non-powered Fae. You start knowing the Glass-maker.
The Keeper of the March: Once a night you may choose to kill one player, or protect them from lynching the next day by keeping them in your home. However, any player so protected is forbidden from voting the next day, or the protection is rendered void.
Courtier: The standard role with no powers.
The Hunters (Wolves):
SpoilerSpoiler
Win Condition:
SpoilerKill or enslave all Fae.
Roles:
SpoilerThe Forger: Once a night you can choose to create an iron amulet, which protects the bearer against any night actions taken by the Fae, a suit of armor, which protects against any night kills, or an iron collar, which allows the owner to attempt to enslave someone once per night until successful.
Slayers (At least two; exact number dependent on number of players): You start with an iron sword, which allows you to kill one player each night.
Tracker: Once each night, you may choose to scry one player.
Guardian: You may choose to protect one player each day/night from night kill or lynch.
Hunter: The standard non-powered role.
The Mercenaries:
Spoiler
Win Condition:
SpoilerMake contact with all living Mercenaries by the end of the game. In addition, certain roles have their own win conditions, which must be met for that role to win, though not the team itself.
SpoilerThe Mage: Once a day or night, you may choose to kill one player, or once per night you can remove the collar from an enslaved Fae.
The Mirror: Once every other day you may choose to redirect a lynching onto the first person to vote for someone, or once every other night you can choose to redirect any night actions other than scries and banes against one player back onto the person that performed them.
Assassin: You start with a crossbow, which allows you to kill one player each night.
Spy: Once each night you can choose to scry one player.
Soldier: The standard unpowered role.
Items:
SpoilerIron Amulet: Protects against all night actions taken by Fae. Cannot be used by or traded to Fae.
Iron Sword: Allows you to kill one player each night. Cannot be used by or traded to Fae.
Iron Collar: Allows you to bring a single Fae per collar onto your team. Cannot be used by or traded to Fae.
Suit of Armor: Protects the owner from night kills.
Elfstone: An elfstone from the Tree of Swords and Jewels. Cannot be used by Hunters. Makes the owner count as an unpowered Fae for purposes of power transference and item restrictions.
Crossbow: Allows the owner to kill one player each night.
Players (in chronological order), of which there are 14 of the minimum 20:
SpoilerMatthias2207
Ramsus
Vesth
Calamity
Grue Bait
The Grimmace
Penguinator
Lord Fullbladder, Master of Goblins
Elemental
usourselves&we
billtodamax
super dark33
Bladescape
Oddity
Last edited by Lady Serpentine; 2012-02-26 at 11:51 AM.
-
2012-02-13, 06:45 PM (ISO 8601)
- Join Date
- May 2011
- Location
- GMT+1
- Gender
-
2012-02-13, 07:18 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Fae Werewolf (Recruiting)
I'll second being in.
-
2012-02-13, 07:22 PM (ISO 8601)
- Join Date
- Dec 2011
-
2012-02-13, 07:23 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Manchester, UK
- Gender
Re: Fae Werewolf (Recruiting)
Count me in.
Spoiler<NamelessOne> Calamity, you terrify me, and that's saying something.Avatar and LGBT banner by Dihan
-
2012-02-13, 07:31 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- I don't even know anymore
- Gender
Re: Fae Werewolf (Recruiting)
In. Should be interesting.
Avatar by whatever Zjoot became.
Will take suggested phrases in sig. PM with ideas
Am I missed in my absence?
-
2012-02-13, 07:46 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Yes.
- Gender
Re: Fae Werewolf (Recruiting)
'n I'm in.
Awesome Lion Avatar by the wonderful Mr. Saturn. Thanks
I have a bloog now. Go check it out if you love strange poetry.
-
2012-02-13, 07:51 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Fae Werewolf (Recruiting)
Been waiting for this one, I have.
-
2012-02-13, 07:56 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Outrageous Places
- Gender
Re: Fae Werewolf (Recruiting)
Yeah, okay, I'm in.
The above post sponsored by Fullbladder Manufacturing.
And so begins the Age of Extinction! The Year of the Dinosaurs! And the Reign of the Predacons!
-
2012-02-13, 09:22 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- An Abyssal Tower
- Gender
Re: Fae Werewolf (Recruiting)
I'll give it a go.
Mauve Shirt, Savannah, Gnomish Wanderer, Cuthalion and Smuchmuch get cookies for making me avatars. (::)
(::) Current avatar by Smuchmuch (::)
Co Founder of LUTAS - For all your less than useful heroes out there.
My Deviant Art. Careful, it's full of ponies.
Dragons!
-
2012-02-13, 10:56 PM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: Fae Werewolf (Recruiting)
We shall be the tenth to join then.
We love plural first person personal pronouns.
Rejoice in the bosom of white text our child.
Avatar by Gnomish Wanderer! (::) invisible cookies (::)
-
2012-02-14, 12:59 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Fae Werewolf (Recruiting)
Sure, I'll join in.
Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
-
2012-02-14, 11:04 AM (ISO 8601)
- Join Date
- May 2010
- Location
- Israel
Re: Fae Werewolf (Recruiting)
In.
Wanted to co-narrate this one but meh.Despite everything, its still me.
-
2012-02-14, 07:49 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
- Gender
Re: Fae Werewolf (Recruiting)
... I haven't signed up for this yet? I could've sworn.....
Well, allow me to amend that mistake."Trust bladescape, Shadow of Doubt,"
My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!
-
2012-02-14, 08:06 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- inside you
- Gender
Re: Fae Werewolf (Recruiting)
Inskies yeah
Previous WinsSpoiler
Sharn, the Broken city - Serial Killer (neutral)
The Demons - Vampire (neutral)
Universal Smash Bros 4 - Luigi (mason)
Spoiler
Trophies (deserved or not)
-
2012-02-16, 07:18 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Somewhere, obviously.
- Gender
Re: Fae Werewolf (Recruiting)
In...
Also, question, isn't the glass maker and the watcher a little opd? I mean, if the watcher is never found, then the glass maker would be practically invincible... (This is, of course, if I'm reading the rules correctly...>.>)
-
2012-02-16, 07:40 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- The Battlefield
- Gender
Re: Fae Werewolf (Recruiting)
Well, I'm up for giving this a try.
Part of YugiohITPAvatar by Smuchmuch
Warning: This post may contain traces of nuts, madness and/or sarcasm, you have been warned.
-
2012-02-16, 07:52 AM (ISO 8601)
- Join Date
- May 2011
- Location
- GMT+1
- Gender
Re: Fae Werewolf (Recruiting)
They can both return each other to life. So:
If A is lynched, B revives him the following night.
If A is NK'd and B lynched the following day, they stay dead.
If A is NK'd and B NK'd the following night, but only after reviving A...
Yeah, they can only be killed when NK'd and lynched the same day/night.
At least, that's how I read it.
-
2012-02-16, 01:37 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Avatar by Kasanip
- Gender
Re: Fae Werewolf (Recruiting)
Technically, yes, if they always choose to resurrect them, that would be the only way to kill the Dreamers. But unless one of the Hunter/Mercenary seers has some pretty phenomenal luck, the Watcher or Glass-maker messes up fairly badly, or there's a really unlucky lynch, it's reasonably unlikely that they'll be killed before somewhat late in the game, by which point it's fairly likely that a recruitment or a void is worth more than two scries. And besides, as long as there's still a collar around, or the Forger is alive to make one, it's not necessary for them to actually kill them.
Also, we now have the technical minimum of sixteen people, which would make the game entirely power roles. Does everyone want to go ahead and start now, or should I keep this recruiting a bit longer?
-
2012-02-16, 02:19 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- The Battlefield
- Gender
Re: Fae Werewolf (Recruiting)
I'd say give it time for more people to sign up, but I suppose it all depends on whether it's more convenient for you to start now or continue waiting a little longer...
Part of YugiohITPAvatar by Smuchmuch
Warning: This post may contain traces of nuts, madness and/or sarcasm, you have been warned.
-
2012-02-16, 05:30 PM (ISO 8601)
- Join Date
- May 2011
- Location
- GMT+1
- Gender
Re: Fae Werewolf (Recruiting)
The thread has only been up for 2/3 days now, so I'd suggest waiting a little longer. All the regular players signed up as far as I can see, but maybe we can persuade some others to join.
I suggest to start the game next Saturday, because the amount of fun is exponential... thingy... to the amount of players. Or vice versa. I don't know how to say it in English... Really annoying...
Rule of Fun:
F=Sr*A^P
F is Fun, measured in .
Sr is the number of Special Roles
A is Ability of the narrator.
P is Players
Exceptions on the Rule of Fun:
If I win, the amount of Fun is infinite.
-
2012-02-16, 05:37 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Fae Werewolf (Recruiting)
-
2012-02-16, 05:39 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Avatar by Kasanip
- Gender
Re: Fae Werewolf (Recruiting)
This was my thought too, since the number of wolves isn't really balanced for less than at least twenty players, but I figured you should be informed of the possibility.
-
2012-02-16, 06:17 PM (ISO 8601)
- Join Date
- Dec 2011
-
2012-02-17, 01:14 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
-
2012-02-22, 02:30 AM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: Fae Werewolf (Recruiting)
I can haz in?
((Looks epic!))Xykon's not Evil. He just get bored really easily. And he doesn't have constructive hobbies.
Spoiler: Gen/DegenGeneration 4
The first time you see this in a signature, put it in your signature and add one.
Degeneration 92
The first time you see this, copy it into your signature and subtract one.
Spoiler: Super Secret Awesome Point Counter
Iceseer - 3
HUGS FOR ALL!
-
2012-02-22, 02:58 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Avatar by Kasanip
- Gender
Re: Fae Werewolf (Recruiting)
You can. And thanks! I'm glad you like it.
Also, as the thread has been up for just over a week now, we have enough people for all roles to be given out once, and joining has tapered off, I'm going to go ahead and start the game*.
*Objections, if you have any, are fine, and will be considered. Also, recruitment is still officially open until I post the opening narration, or at least up to the point that I say all role PMs have been sent out.
-
2012-02-24, 07:02 AM (ISO 8601)
- Join Date
- Feb 2012
- Location
- Australia
- Gender
Re: Fae Werewolf (Recruiting)
If it's still open, I'll give it a go. Seems interesting.
-
2012-02-24, 07:14 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Avatar by Kasanip
- Gender
Re: Fae Werewolf (Recruiting)
Yep, it is. You'll get your role PM in a few minutes, most likely.
-
2012-02-24, 07:38 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Avatar by Kasanip
- Gender
Re: Fae Werewolf (Recruiting)
Okay, all role PMs have been sent out, so far as I know. Let me know if you didn't get one.
Also, I have no time to narrate right now, but Night 1 has started.