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2020-09-15, 08:20 AM (ISO 8601)
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Goblins XVIII: Being yourself can be dangerous
Discussion of the Goblins Comic. This is the place. Time yet again to reset to page 1.
Previous threads:
Goblins Thread 0
Goblins I
Goblins II
GoblIIIns
Goblins IV: Live Free or Die Horribly
Goblins V: It's Hard-Kore!
Goblins VI: How Many Fingers Am I Holding Up?
Goblins VII: I'm TOTALLY Gonna Pee On This Thing!
Goblins VIII: This Thread Contains An Unexpected Variable
Goblins IX: For that, you shall DIE!
Goblins X: Orcs fall, everybody dies (horribly)
Goblins XI: There ARE Goblins In This Comic, Right?
Goblins XII: Your Home for Magical Limb Replacement
Goblins XIII: Now With Goblins!
Goblins XIV: Clerical Omission
Goblins XV: Klik Here
Goblins XVI: Corrupted to the Kore
Goblins XVII: The shocking end of the story arc
Current informations on Axe Of Prissan wielders:
SpoilerWielders of the Axe of Prissan
Starting with the most recent
Big Ears - Male Goblin Paladin. One of the protagonists of the story and current wielder of the axe.
Saral Caine* - Evil Male Half Stone Giant/Half Human. Ally of Dellyn Goblinslayer and minor antagonist in the Brassmoon arc.
Dri Featherknife - Female Human Rogue/Paladin. She was killed by Goblinslayer and Saral Caine after uncovering their plot to frame the sherrif of Brassmoon for murder.
Flejj Hillmover - Male Dwarf. He fought Kore twice and survived. His family was not so lucky. He shaved his beard in shame.
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Felsibeth "Soot" Blackbringer - Young Female Human Paladin. Youngest to ever wield the axe.
Kelstride Blackbringer - Male Human Paladin. Soot's Father. Former chimney sweep. Killed by a Kobold stampede.
Drose - Genderless Golem Paladin. Drose passed the Axe to Kelstride Blackbringer to prevent the demon imprisoned within from taking control of his body.
Eled of the East - "Fat, over confident" Paladin. Was given the axe by Myorg.
Mryorg* - Evil Male Ogre. Beat (but did not kill) Vilias Red in combat and took the Axe from her. Used it to cause great suffering before eventually giving it to Elad purely to make the demon contained within suffer after coming so close to freedom.
Vilias Red* - Female Human Rogue. Was friends with Tivoth Fastfoot and took the axe after Tivoth died in battle with the intention of giving it to another Paladin.
Tivoth Fastfoot - Male Paladin. Encountered Vilias Red looting a corpse and assumed she had murdered the man. Once he realized she was innocent, the two became friends and traveled together.
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Kevitch Gritland* - Evil Male... formerly... Human maybe... Fighter/Wizard. Horribly mutated by an evil swamp. Killed Eldrock Cloudcry and claimed the axe as his own.
Eldrock Cloudcry - Known in name only.
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Cal - Male Gnome Paladin. Egotistic gambler. Had a powerful, icy magic effect.
Jelbin Crae - Male Human Paladin. Gave Cal the Axe willingly. Nothing else is known.
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Kore - Male Dwarf Paladin. Nigh-unstoppable genocide machine against all things that could conceivably be evil, including children. Currently has a speech impediment caused by the axe and rope. Chained and screaming souls as an IME. Created the axe, but may not have wielded it.
The Axe of Prissan is the second Prissan, a counterpart to the Hammer of Prissan which traps a great Good and is wielded by Evil. The third Prissan contains the damned.
*Confirmed non-Paladin
Individual Magic Effects (IME's)
SpoilerOne of the more frequent sources of confusion is what people are talking about when we're referring to IME's. Here is the comic's explaination of what they are. And now you know.
Shield of Wonder Effects List
SpoilerShield of Wonder page 1Spoiler
Shield of Wonder page 2Spoiler
Shield of Wonder page 3Spoiler
Shield of Wonder page 4Spoiler
Shield of Wonder page 5
Shield of Wonder page 6
Shield of Wonder page 7Spoiler
Shield of Wonder page 8Spoiler
Shield of Wonder page 9Spoiler
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2020-09-15, 09:18 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Goblins XVIII: Being yourself can be dangerous
Marking for the future. Also, im still trying to hold out hope that this is some sort of an attempt at a lesson rather than an angel trolling vorpal.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2020-09-15, 09:54 AM (ISO 8601)
- Join Date
- May 2015
- Location
- Germany
- Gender
Re: Goblins XVIII: Being yourself can be dangerous
"If it lives it can be killed.
If it is dead it can be eaten."
Ronkong Coma "the way of the bookhunter" III Catacombium
(Walter Moers "Die Stadt der träumenden Bücher")
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2020-09-15, 10:27 AM (ISO 8601)
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- Dec 2013
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Re: Goblins XVIII: Being yourself can be dangerous
Tag, this thread is it.
Also, the fact that Vorpal in the present doesnt seem to loathe and/or fear her, i suspect that she isnt acting out of malice.“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-09-15, 11:09 AM (ISO 8601)
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- Nov 2009
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2020-09-15, 11:45 AM (ISO 8601)
- Join Date
- Mar 2007
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- Knoxville Tennessee
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Re: Goblins XVIII: Being yourself can be dangerous
Yea I get he the feeling she has a specific job she needs to do here regardless of personal feelings. lawful good here might be the correct emphasis.
Thanks to Linklele for my new avatar!
If i had superpowers. I would go to conventions dressed as myself, and see if i got complimented on my authenticity.
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2020-09-15, 01:50 PM (ISO 8601)
- Join Date
- Feb 2010
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- Gobbotopia
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Re: Goblins XVIII: Being yourself can be dangerous
ahh that new-thread smell
Avy by Thormag
Spoiler
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2020-09-15, 02:07 PM (ISO 8601)
- Join Date
- Jun 2007
Re: Goblins XVIII: Being yourself can be dangerous
May you get EXACTLY what you wish for.
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2020-09-20, 07:16 PM (ISO 8601)
- Join Date
- Nov 2009
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Re: Goblins XVIII: Being yourself can be dangerous
I found a video from 2017 where Phil Lamarr wears a Goblins t-shirt at an event with the Futurama cast
Originally Posted by J.R.R. Tolkien, 1955
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2020-09-30, 02:46 AM (ISO 8601)
- Join Date
- Nov 2013
Re: Goblins XVIII: Being yourself can be dangerous
SpoilerHuh so it really was that simple.
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2020-09-30, 03:28 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Canada
- Gender
Re: Goblins XVIII: Being yourself can be dangerous
Eighteen days since the last one.
That makes update number 11 of the speedy schedule!
I honestly expected there would be some sort of a message, or lesson, in this. Not so much though. It's a real anti climax resolution.
Well, assuming the challenge stays the same, that gives everyone(edit: except Complains) a get out of jail free card.Last edited by tomaO2; 2020-09-30 at 11:23 AM.
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2020-09-30, 03:42 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Goblins XVIII: Being yourself can be dangerous
In a war it doesn't matter who's right, only who's left.
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2020-09-30, 07:13 AM (ISO 8601)
- Join Date
- Nov 2009
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Re: Goblins XVIII: Being yourself can be dangerous
Honestly, much better this way. Rules vs Rules, all in-universe. If you want a moral, there's "Being yourself can be dangerous... but not necessarily lethal, if you are equipped for it."
Maybe it could have used one more page of Fumbles struggling to get out, or some sort of dialogue with him hanging on to the edges of the lower portal (a chance to explain us a bit more about these sheets), up to, "oh, wait", remembering the mustache, and flying upwards.Originally Posted by J.R.R. Tolkien, 1955
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2020-09-30, 10:57 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Paris, France
- Gender
Re: Goblins XVIII: Being yourself can be dangerous
Wow, I really expected more from this encounter.
Spoiler
How isn't Fumbles pissed against her?Posting from France
Sorry for my accent.
Thanks to neoseph7 for my avatar (Allen Walker from D.Gray-Man)
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2020-09-30, 12:03 PM (ISO 8601)
- Join Date
- Jan 2019
Re: Goblins XVIII: Being yourself can be dangerous
This might...
Spoiler...be the reason why Complains cuts her horn off then --not for anything demonic in him, but how she treated Vorpal
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2020-09-30, 04:35 PM (ISO 8601)
- Join Date
- Oct 2014
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- Tulips Cheese & Rock&Roll
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Re: Goblins XVIII: Being yourself can be dangerous
Now that I think about it, couldn't he just "teller" his way out of that situation? Getting a question wrong seems like an easy thing to foresee. Although of course it could be different on weird planes vs angelic beings.
Last edited by Lvl 2 Expert; 2020-09-30 at 04:35 PM.
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2020-10-02, 03:07 PM (ISO 8601)
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- Dec 2004
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Re: Goblins XVIII: Being yourself can be dangerous
Hark! An avatar drawn by Kate Beaton!
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2020-10-02, 03:16 PM (ISO 8601)
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- Feb 2010
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- Gobbotopia
- Gender
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2020-10-02, 05:29 PM (ISO 8601)
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- May 2015
- Location
- Germany
- Gender
Re: Goblins XVIII: Being yourself can be dangerous
"If it lives it can be killed.
If it is dead it can be eaten."
Ronkong Coma "the way of the bookhunter" III Catacombium
(Walter Moers "Die Stadt der träumenden Bücher")
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2020-10-02, 07:20 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: Goblins XVIII: Being yourself can be dangerous
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-10-04, 12:17 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Canada
- Gender
Re: Goblins XVIII: Being yourself can be dangerous
Elli posted new varient art from a book 2 panel. Bottom is original art, top is remaster.
https://twitter.com/EllipsisGoblins/...31085528494080
I didn't realize there was such a difference in the goblins until it was thrown in my face like this. My initial impression is that I don't like the new art as much. The ears are so utterly massive now, Big Ears' ears don't look so huge anymore when compared to the old ones. Then there is the faces. The faces are completely smoothed out of their former roughness, they look less interesting. Big Ears, especially, looks really anime to me, kinda weirding me out. The smooth faces make them feel like naive kids, rather than adults (adult goblins, which is basically the same age as kids, but still adults). Not sure why the new version of Complains has such a scrawny body either. Vorpal is also been thinned out, I prefer how his eyes were drawn though.
I also prefer the serious looks all the characters (minus Vorpal) are giving in the first, rather than the more varied expressions in the new one.
Thaco is my favourite of the new versions, don't mind his redesign as much, for some reason. Vorpal is okay. Ears, I don't care for at all.
Last edited by tomaO2; 2020-10-04 at 10:33 AM.
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2020-10-04, 03:01 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Gobbotopia
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Re: Goblins XVIII: Being yourself can be dangerous
the ears do seem almost comically big yea, particularly Complains'. comparing it with more recent comics, the ears for Thaco and vorpal do seem to add up, Complains' don't seem to be THAT big though, i unno.
the body shape changes are probably just a result of the characters being more defined over time. As the comic continued, Elli may have subconsciously decided that it made more sense, or looked better for Vorpal and Complains to be thin and lean rather then bulky. that or they just kind of accidently ended up that way.
looks weird to see Complains without the demon features though :PAvy by Thormag
Spoiler
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2020-10-04, 06:24 AM (ISO 8601)
- Join Date
- Aug 2017
Re: Goblins XVIII: Being yourself can be dangerous
I do like that Complains looks more focused in the new one, but then, that's somewhat counteracted by the fact that Thaco seems to be looking out of the panel and down for no apparent reason and Chief and Big Ears look so much more vacant.
Also, yes, the new ears really do feel a bit overlarge now.
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2020-10-04, 07:34 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Goblins XVIII: Being yourself can be dangerous
Yeah its not terrible, but now their ears look more like montrails from star wars aliens. Meh, updated art always takes time to adjust to. If this is what they are meant to look like animated i fully get it. Every wrinkle is that much more effort to draw frame by frame. So simplifying the faces to an extent makes sense.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2020-10-04, 10:36 AM (ISO 8601)
- Join Date
- Nov 2009
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Re: Goblins XVIII: Being yourself can be dangerous
This is a bit more than just new art... the expressions are very different. The big critique I have for the new one is that there isn't a homogeneous scene, as every character is posing with different intents, which looks very artificial (especially Ears, the only one staring at me). The old one was more unified. And Vorpal looked both creepy and crazy in the old one, while now he is far more relaxed (although the character has changed a lot, so it could be a reflection of how he is now). There's something odd in the field they're standing in, too, and I have problems placing the new ones in space.
The huge steps forward I see concern the bulbous eyebrows, which look far more 3d now, and the ears, which now have actual readable shapes. In general, the modern faces are hugely better, although I agree that they look a few years younger. The necks are more structured, and the characters have a few different kinds of torso.Originally Posted by J.R.R. Tolkien, 1955
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2020-10-04, 04:40 PM (ISO 8601)
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- Feb 2010
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- Gobbotopia
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Re: Goblins XVIII: Being yourself can be dangerous
Avy by Thormag
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2020-10-05, 04:58 AM (ISO 8601)
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- Oct 2014
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- Tulips Cheese & Rock&Roll
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Re: Goblins XVIII: Being yourself can be dangerous
And while valleys exist, I agree it feels weird here. I think there might be several small factors in this. One is that the field doesn't seem to curve up towards the actual hills, which seems weird. Another small one might be that Ears in particular seems to lean inwards a bit. Overall it feels like this was shot with the fisheye lens of a Gopro camera or something, rather than this actually being a curved landscape.
I also agree with the people that prefer the expressions of the old picture. It portrays what's going on in the scene: they're moving out, determined and hungry for adventure. The new one is more like the poster for an ensemble movie, meant to portray the personalities of the characters. But that comes at the cost of not selling the scene as well.
I also also find myself agreeing on the criticism of the shapes of their bodies and their ears. Not all of the early work was drawn super well, but this particular image was. And here it is contrasted with what feels like not even what the characters look like now but more like an experiment on how to move further into that direction. There's something out of proportion about them.
So yeah, between those three things, I prefer the old image. It was very well done the first time around: nailed the scene, nailed the execution of the chosen style, didn't screw up the background. It was a tough act to improve on, and this isn't doing it.
Then again, the reason I have to type out every argument in long form does mean that these criticisms are tiny. The new version isn't much worse, it just definitely isn't any better to me.Last edited by Lvl 2 Expert; 2020-10-05 at 05:01 AM.
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2020-10-05, 09:21 AM (ISO 8601)
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- Feb 2010
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- Gobbotopia
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Re: Goblins XVIII: Being yourself can be dangerous
Last edited by Draconi Redfir; 2020-10-05 at 05:15 PM.
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2020-10-05, 04:57 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Goblins XVIII: Being yourself can be dangerous
As I remember it, the scene where they stand in the peaceful long grass, deciding to become adventures, is what got me hooked on this comic.
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2020-10-08, 09:10 AM (ISO 8601)
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- Feb 2010
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- Gobbotopia
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Re: Goblins XVIII: Being yourself can be dangerous
not out yet, but looks like we do get to see Complains' encounter as well.
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