I guess... I just have this feeling that something bad might come out of it. But I guess it's not too horrible.
I don't think I addressed this before, because I was still a little hesitant to try out the Spell Point system. The variant of the variant makes casting spells a lot more realistic. I've always had this iffy feeling about wizards and druids just expending all their spells for no cost.
Changes:
- Exhaustion happens when a character falls to 1/6th instead of 1/4th.
- no Mundane Fatigue implement.
- If either Exhaustion or fatigue are restored by unnatural means (via spell or spell-like ability), subject does not recover any lost points and will fall into fatigue or exhaustion (depending on their current spell point total) once he/she casts a new spell.