Originally Posted by
NichG
For example, the game mechanics to actually memorize a string of numbers is a trained-only skill. If you don't have ranks in Autohypnosis, no matter how high the character's Int, Wis, or Cha are, using a dice roll to memorize something cannot be done. Without that investment, remembering things is a function of the player's cognitive ability, not the character's. There is no roll to determine the correct spell that a character should cast in a situation - that's assigned to the player's cognitive ability, and there is no investment or advancement within the game world that makes a character mechanically better or worse at that task.