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2009-06-30, 02:49 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
An Immense Flaming Eyeball On Top of Your Evil Fortress
Guardian Eye
Divination
Level: Clr 7, Sor/Wiz 7
Components: V, S, M, F
Casting Time: 24 hours
Range: 0 ft
Target: One building you own
Duration: Permanent
Saving Throw: No
Spell Resistance: No
This spell can be cast inside any building the caster owns and controls to summon a giant twenty-foot diameter eyeball of illusory fire that hovers above the roof and emits a bright and fearsome light equal to a Daylight spell.
Wherever the caster is, they have the ability to see from the eye's viewpoint, rotate it to examine specific things, and automatically use their own spot check for the eye's constant search for intruders. Any spells or natural abilities that enhance the caster's vision, such as True Seeing or Darkvision, also apply to the viewpoint from the eye. They can also cast any of their own gaze attack spells through the eye instead of through their own, even if they are on a completely different plane at the time.
Dispel Magic cannot destroy the eye, but will leave it blind for a number of rounds equal to the dispel caster's level. A Mage's Disjunction can destroy it. If an enemy gains complete control of the building or if the building is destroyed the eye is also destroyed. As an illusion effect the eye cannot take any damage or be interacted with physically or by most magic, nor can the eye's controller be harmed or affected by spells through it. However effects that obscure vision can block the eye's view.
A magician can only have one Guardian eye in existence at a time for every 10 caster levels they have. To cast more a magician must first dismiss one of their current Guardian Eyes.
Components
A Catseye worth 1,000gpLast edited by Lysander; 2009-06-30 at 03:14 PM.
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2009-06-30, 03:18 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
All in all, a pretty mandatory addition to a skull shaped castle or obsidian tower. It lets a caster continuously watch the land around their headquarters, no matter where they are, and cast their own gaze spells through the eye at intruders.
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2009-06-30, 03:22 PM (ISO 8601)
- Join Date
- Apr 2008
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
sounds like Sauron.........
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2009-06-30, 03:28 PM (ISO 8601)
- Join Date
- Feb 2007
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
I think that was kinda the point
DMG2 has something fairly similar: not quite so good on the seeing through things though- line of sight only.
The Burning Eye of Al-Ghautra. It needs a 15000 ft mountain to be placed on top of, it lights up the small area (40 ft radius) seen, gives you true seeing as the spell, and if you keep looking, the area catches fire, so you need to keep on the move unless you want to incinerate what you're looking at.
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2009-06-30, 04:31 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Elemental Plane of Purple
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
The Range makes no sense. If you have to be inside the building to cast the spell, the range should be: Touch not 0 feet.
DebbyP.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
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2009-06-30, 05:21 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Near Atlanta,GA USA
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
hamishspence: I see nothing about it seeing through objects...
[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
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2009-06-30, 08:24 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Utah
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
... or Rings of Invisibility
You can call me Draz.
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2009-06-30, 08:51 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- South Korea
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
Permanent? Needs an XP cost.
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2009-06-30, 09:50 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Malsheem, Nessus
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
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2009-06-30, 11:01 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Some kind of hell
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
Chris Bennett
Author and Lead Developer of Path of War
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2009-07-01, 12:55 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Sector ZZ9 Pural Z alpha
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
Components
A Catseye worth 1,000gp
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2009-07-01, 07:59 AM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
Cool.
This opens up a question, though: Can an illusionary fire create light, or does it just make it look like there's light?
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2009-07-01, 08:20 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
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2009-07-01, 03:45 PM (ISO 8601)
- Join Date
- Feb 2007
Re: An Immense Flaming Eyeball On Top of Your Evil Fortress
True seeing sees through Rings
Its not an exact match, but here, the flaming-ness actually has an effect- can set fire to things.Last edited by hamishspence; 2009-07-01 at 03:47 PM.