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  1. - Top - End - #1
    Orc in the Playground
     
    MindFlayer

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    Default Bladesinger PrC build.

    I really like the flavor of the blade singer. But I have no idea how I would make one. I was thinking using half elf paragon in some way as it ups (very little) casting and gets me a bonus feat.
    Useable books- UA (only racial paragons) PH, PLH,DMG,DrC,LB, CA,CD,CadV,CW

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    Dwarf in the Playground
     
    PirateCaptain

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    Default Re: Bladesinger PrC build.

    Bladesinger is considered a poor PrC. You're losing out on arcane spell advancement, and getting a poor replacement list without any high level spells.

    Basically, you're a gish, but you really don't get many of the benefits.

    I like the flavor as well, in many ways, but it's probably self-defeating to go with the actual PrC. You'd probably be better served with a different build and your own fluff.

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    true_shinken's Avatar

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    Default Re: Bladesinger PrC build.

    I have a Bladesinger build in my guide to defensive fighting and I homebrewed a Bladesinger sub level for Duskblade, if you want to check it out.
    CW's Bladesinger really really sucks. Races of Faerun's Bladesinger is a lot better.

  4. - Top - End - #4
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    DrowGuy

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    Default Re: Bladesinger PrC build.

    Are you against playing a regular gish (say wizard 5 / Fighter 1 / Eldritch Knight 10), being an elf and just saying your a bladesinger?
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  5. - Top - End - #5
    Bugbear in the Playground
     
    Warlawk's Avatar

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    Default Re: Bladesinger PrC build.

    Duskblade could be a good option as well.
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  6. - Top - End - #6
    Barbarian in the Playground
     
    RangerGuy

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    Default Re: Bladesinger PrC build.

    There is nothing wrong with the Bladesinger PrC, except that it should only be a 5 level class.
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  7. - Top - End - #7
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    Psyren's Avatar

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    Default Re: Bladesinger PrC build.

    Its class features should use Cha, not Int. Why did they feel the need to hose bards out of the class?
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  8. - Top - End - #8
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    true_shinken's Avatar

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by Psyren View Post
    Its class features should use Cha, not Int. Why did they feel the need to hose bards out of the class?
    Because it's based on an AD&D Wizards kit. It's not meant for Bards.
    Though that's also because elves couldn't be bards in AD&D.

  9. - Top - End - #9
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    Psyren's Avatar

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by true_shinken View Post
    Because it's based on an AD&D Wizards kit. It's not meant for Bards.
    I know that. It's stupid.

    Perform (sing) and Perform (dance) are cross-class for both Fighters and Wizards. The PrC should have been overhauled.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  10. - Top - End - #10
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    true_shinken's Avatar

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by Psyren View Post
    I know that. It's stupid.
    I disagree. Legacy decisions are what kept 3rd edition from becoming 4th edition, after all.

    Quote Originally Posted by Psyren View Post
    Perform (sing) and Perform (dance) are cross-class for both Fighters and Wizards. The PrC should have been overhauled.
    And that's why it only requires a few ranks. What's the problem if a few cross-class skills? Dancing/singing is only fluff for the Bladesinger any way - their gist is attacking with one hand and casting with the other.
    The problem with Bladesinger is the execution. 3.0 Bladesinger was fine, Races of Faerun Bladesinger was fine (though the requirements were a bit steep) but CW Bladesinger sucks with that half casting.
    The class I find most fitting for the concept is, of course, the Duskblade. That's why I wrote a Bladesinger sub level for it.

  11. - Top - End - #11
    Orc in the Playground
     
    MindFlayer

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by true_shinken View Post
    I disagree. Legacy decisions are what kept 3rd edition from becoming 4th edition, after all.


    And that's why it only requires a few ranks. What's the problem if a few cross-class skills? Dancing/singing is only fluff for the Bladesinger any way - their gist is attacking with one hand and casting with the other.
    The problem with Bladesinger is the execution. 3.0 Bladesinger was fine, Races of Faerun Bladesinger was fine (though the requirements were a bit steep) but CW Bladesinger sucks with that half casting.
    The class I find most fitting for the concept is, of course, the Duskblade. That's why I wrote a Bladesinger sub level for it.
    what does the races of faerun bladesinger get?

  12. - Top - End - #12
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    true_shinken's Avatar

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by Master Thrower View Post
    what does the races of faerun bladesinger get?
    Their own casting, from their own list, in a Wizards pace. I think their abilities worked a bit differently as well. Requirements were steeper (I can't remember exactly how, sorry). It's a class with full BAB that gets 4th level spells. What's not to like?

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    Psyren's Avatar

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by true_shinken View Post
    I disagree. Legacy decisions are what kept 3rd edition from becoming 4th edition, after all.
    It's possible to make a PrC not suck, and still avoid making it "4th edition."

    What does Int-based casting add to this thing that Cha-based casting takes away?

    Quote Originally Posted by true_shinken View Post
    Dancing/singing is only fluff for the Bladesinger any way - their gist is attacking with one hand and casting with the other.
    How odd of me to think singing would come into it at some point
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  14. - Top - End - #14
    Titan in the Playground
     
    DrowGuy

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by Psyren View Post
    How odd of me to think singing would come into it at some point
    No one's stoping you from singing the verbal components of the spell, and a bard has its own PrC for becoming more melee focused.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

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    Draz74's Avatar

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    Default Re: Bladesinger PrC build.

    If you can use Homebrew, I recommend Shinken's Duskblade Substitute levels. They look really fun to play.

    If you want to stay away from Homebrew, and don't mind being evil, there's one classic Bladesinger build that's pretty decent:

    Rogue 2 / Swashbuckler 3 / Assassin 5 / Bladesinger 10

    Obviously you'd want to be a Grey Elf, since this build has Intelligence synergy oozing out of every orifice. It gets full Assassin casting.
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  16. - Top - End - #16
    Colossus in the Playground
     
    NecromancerGuy

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    Default Re: Bladesinger PrC build.

    The only level worth taking of the best of the Bladesingers is the first level due to it being full BAB and an additional level of spellcasting, much like the first level of Spellsword. Other than that though (and maybe the 2nd level class feature), Eldritch Knight is better for gishing. Even going through the 4 mostly dead levels to become a Fochulcan Lyrist (3 dead levels with PrC Bard).

    The 2nd best is on the same level as Knight of the Weave, Suel Arcanamach, Assassin, and such classes. As I haven't really examined that sort of class in depth, I don't know how good it is, but it's probably better than just continuing on as a mundane melee class. Should be judged based upon a comparison of one's other casting progression granting PrC options.

    The worst one is just not to be taken at all, though I mostly didn't pay attention to it at the time to remember why it was so bad.
    Last edited by Coidzor; 2011-01-17 at 02:43 AM.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
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  17. - Top - End - #17
    Dwarf in the Playground
     
    DrowGuy

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    Default Re: Bladesinger PrC build.

    Here is some options courtesy of Tom Costos and Erik Scott De Bie



    BLADESONG DUSKBLADEPH2 Substitution Levels
    Elves take to the duskblade class like a hawk to the sky. The class seamlessly combines their inclination for swordplay with
    magic—much like Corellon Larethian himself. In ages past, many elves took up the heavy armor and often more brutal style of
    the Nael’kerymCCh. More, however, pursued the duskblade class to master the elven martial art of the bladesong.
    The bladesong emphasizes beauty and economy of movement over destruction and sheer power. (Most bladesong
    duskblades take the Combat Expertise feat early in their careers.) The movement of these elves makes them appear as if they are
    dancing when the fight. Nevertheless, the elven bladesong is deceptively dangerous, for all its apparent grace. The bladesong is
    so named for the whistling of the blade as it slices through the air and the haunting, wordless tune many of its practitioners
    appear to sing as they fight (when in truth, they are reciting the arcane syllables of the magic they so seamlessly weave into their
    swordplay). The most elite duskblades, those who have made their study of the bladesong their life’s focus, are often known as
    bladesingers. While they often work alone discovering new forms within the bladesong, they will sometimes take another under
    their wing to train for a time. The concept of anything as formalized as a bladesinger school is an absurd notion to these masters
    of the bladesong. Nevertheless, many bladesingers do belong to loosely-organized fraternal societies known as guilds.
    (Note: This represents an alternate path to the role of “bladesinger.” It is perfectly acceptable for elves to come from many
    different class backgrounds, whether as single-classed duskblades or multi-classed adherents of the bladesinger prestige class presented in Complete Warrior.)

    Hit Die: d8
    Requirements
    To take a bladesong duskblade substitution level, a character must be an elf about to take his 1st, 4th, or 7th level of duskblade.
    Class Skills
    Bladesong duskblades are often capable of working their way through the battlefield with ease, but spend less time in study than
    their fellow duskblades.
    Bladesong duskblade substitution levels have the class skills of the standard duskblade class, minus Craft, Decipher Script,
    and all Knowledge skills except Knowledge (arcana), plus Balance (Dex), Bluff (Cha), Perform (dance) (Cha), Perform (sing)
    (Cha), and Tumble (Dex). Once an elf takes a bladesong duskblade substitution level, these changes apply to each subsequent
    duskblade level.
    Skill Points at Each Level: 2 + Int modifier (or four times this number as a 1st-level character).
    Class Features
    All the following are class features of the bladesong duskblade racial substitution levels.
    Bladesinger Spells: A bladesong duskblade adds the following spells to his duskblade spell list (see page 24 of Player’s
    Handbook II): 0—electric joltSC, resistance; 1st—mage armor, shield; 2nd—bladesongSp:B (see below), blur, burning swordSC, heroism, mirror
    image, protection from arrows, swift hasteSC; 3rd—blink, displacement, greater mage armorSC; 4th—haste, improved invisibility, stoneskin; 5th—
    greater blinkSC.
    A bladesong duskblades removes all necromancy and fear spells from his duskblades spell list, including: 0—disrupt undead,
    touch of fatigue; 1st—blade of blood, cause fear, chill touch, ray of enfeeblement; 2—ghoul touch; 3—doom scarabs, ray of exhaustion, vampiric
    touch; 4—enervation, phantasmal killer; 5—waves of fatigue.
    Bladesong Style (Ex): When wielding a longsword, rapier, elven lightbladeRW, or elven thinbladeRW in one hand (and
    nothing in the other), a bladesong duskblade gains a dodge bonus to Armor class equal to his class level, up to a maximum of
    his Intelligence bonus. If the elf wears medium or heavy armor, he loses all benefits of the bladesong style.
    This substitution feature replaces the standard duskblade’s proficiency with medium armor, heavy armor, and shields (as
    well as armored mage benefits with light shields).
    Reflexive Grace (Ex): A bladesong duskblade uses the good base save bonus progression for Reflex save and poor base
    save bonus progression for Fortitude save. This change applies to every duskblade level the elf takes thereafter. (In effect,
    switch the Fortitude Save and Reflex Save bonuses listed at any and all duskblade levels the character takes.)
    Improved Bladesong Style (Ex): When wielding a longsword, rapier, elven lightbladeRW, or elven thinbladeRW in one hand
    (and nothing in the other), a bladesong duskblade can take 10 when making a Concentration check to cast defensively.
    This substitution feature replaces the standard duskblade’s armored mage (medium) class feature.
    Bladesong Flurry (Ex): When a bladesong duskblade makes a full attack with a longsword, rapier, elven lightbladeRW, or
    elven thinbladeRW in one hand (and nothing in the other), he can make one extra attack a round at his highest base attack bonus,
    but this attack and each other attack made that round take a -2 penalty. This penalty applies for 1 round, so it also affects attacks
    of opportunity the duskblade might make before his next action.
    This substitution feature replaces the standard swashbuckler’s armored mage (heavy shield) class feature.
    Level Fort Ref Special
    1 +0 +2 Armored attunement, bladesinger spells, bladesong style, armored mage (light), reflexive grace
    4 +1 +4 Improved bladesong style
    7 +2 +5 Bladesong flurry
    New Spell
    BladesongSp:B
    Transmutation
    Level: Bard 2, bladesong duskblade 2, sorcerer/wizard 2
    Components: V, S, F
    Casting Time: 1 standard action
    Range: Touch
    Targets: Weapon touched
    Duration: 1 round/level
    Saving Throw: Will negates (harmless, object)
    Spell Resistance: Yes (harmless, object)
    11
    As you intone the final words of the spell, your blade begins to hum—the music quickly builds to a hymn of sharp, deadly beauty.
    Bladesong makes a bladed weapon emit magical music in combat. Any round that the weapon is used in melee combat, this
    spell allows the wielder to make a single, additional touch attack with the sword as a free action. The attack uses the wielder’s
    normal attack bonus with that weapon but inflicts no damage. Instead, anyone successfully touched by the weapon in this way is
    dazed for one round. Dazed characters cannot take actions but can defend themselves normally.
    Focus: The weapon.
    Credit: Bladesong was written by Monte Cook and first appeared on the Wizards of the Coast website
    (http://www.wizards.com/dnd/article.a...sb/sb20010126a). The description has been added.
    Last edited by Andry; 2011-01-17 at 02:46 AM.

  18. - Top - End - #18
    Dwarf in the Playground
     
    PirateCaptain

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    Default Re: Bladesinger PrC build.

    Quote Originally Posted by true_shinken View Post
    It's a class with full BAB that gets 4th level spells. What's not to like?
    It doesn't advance your wizard (or, for that matter, any other) spell levels at all. That's a problem that at least EK doesn't have. A relatively high level gish with only 4th level spells (from a limited selection) isn't going to be nearly as effective as almost any other build.

    It also clashes with established lore. Josidiah Starym, probably the most famous bladesinger from the Realms, became Spell-Major of Myth Drannor — essentially the most powerful martial magic-user in a really heavy magic area. He didn't do it with 4th level spells.
    Last edited by CapnVan; 2011-01-17 at 12:45 PM.

  19. - Top - End - #19
    Barbarian in the Playground
     
    ithildur's Avatar

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    Default Re: Bladesinger PrC build.

    Start with ROF version, get rid of (never used) Still Spell as a requirement, replace the separate spellbook with a 7/10 or 8/10 standard caster progression, and you have a very good prc that fits the 'elite of the elite' fluff and tough prereqs of the bladesinger. Eventually, at epic lvls he'll be able to be a lvl 15 caster, like Josidiah Starym.

    Ftr4/wiz2/bladesinger10/abj champion4 will get you BAB +19 and caster lvl 13 or 14. Or back to wizard instead of abj champion if you consider abj champion overpowered (as if wizard isn't!), BAB +17 and caster lvl 13/14 (plus Wizard5 bonus feat/acf, etc), pretty close to what Josidiah could do.

    Honestly, none of the class abilities are really earthshaking except Song of Celerity, which is very powerful though limited by ROF's requirement that you have to make a full attack in the round you quicken a spell, thus ruling out quickened spell/non quickened spell in a round tactics impossible. Three bonus feats from a small list are nice. Bladesong grants dodge bonus to ac, which is definitely a plus for a light armored melee, Lessor Spellsong is nice but not needed at high lvls where defensive casting is automatic, Greater Spellsong is something that a Spellsword gets what, 6 levels earlier? And song of Fury as the capstone ability - it's something a monk gets at lvl 1 and archers get with Rapid Shot at low lvls; nice but nothing astonishing at lvl 16+.

    Song of celerity is THE standout ability, and fits the seemless blending of an elite melee caster perfectly, and makes up for being behind 7 to 9 caster lvls from pure caster, 5 to 7 lvls behind the much easier to qualify for EK. RP restrictions and choices aside, it also has the huge mechanical restrictions of weapon choice and style (the ONLY true gish that has such severe restrictions iirc; you can forget about Enlarge Person reach weapon/spiked chain two handed power attack Wraithstrike attacks and such) which limits a lot of favorite melee options, but it's still a very good package with great flavor and mechanically viable. Much better than current view by many of the PRC as something to avoid or to maybe consider for a one lvl dip (ugh...)
    Last edited by ithildur; 2011-01-27 at 11:37 AM.

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