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2012-02-27, 05:12 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Australia
- Gender
Necromancers Armor [3.5e Spell, PEACH]
Armor Of Flesh
Transmutation
Level: Cleric 6, Dread Necromancer 6, Sorcerer/Wizard 6
Components: V, S, F, DF
Casting time: 1 Move Action
Range: Touch
Target: One Undead creature that is the same size or larger than the caster and controlled by the caster.
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
This spell causes the caster to phase through the targeted creature and then take control of its motor functions. The caster uses the targets Str, Dex, Con scores, HP, Natural Armour Class, Extraordinary Abilities, and Physical Attacks. But keeps his own Int, Wis, Cha scores, Feats, and Class Features, except for spells.
If the target dies the spell ends except that for the rest of the duration the caster can stay phased inside the corpse. When this spell's duration end or it is dismissed the caster is phased out of the target. The caster lands adjacent to the target but the caster can choose where.
Focus: The Target Undead.Last edited by Milo v3; 2012-04-05 at 08:25 PM.
Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2012-02-27, 09:01 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Boston, MA
Re: Necromancers Armor [3.5e Spell, PEACH]
My homebrew:
Spoiler
Completed:
ToB disciplines:
The Narrow Bridge
The Broken Blade
Prestige classess:
Disciple of Karsus -PrC for Karsites.
The Seekers of Lost Swords and the Preserver of Future Blades Two interelated Tome of Battle Prcs,
Master of the Hidden Seal - Binder/Divine hybrid
Knight of the Grave- Necromancy using Gish
Worthwhile links:
Age of Warriors
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2012-02-27, 11:39 AM (ISO 8601)
- Join Date
- Sep 2009
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2012-02-27, 03:49 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Australia
- Gender
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2012-04-05, 08:17 PM (ISO 8601)
- Join Date
- Nov 2011
- Gender
Re: Necromancers Armor [3.5e Spell, PEACH]
You could specify one "Willing" undead. Since you control it, you can make it willing.
except for spells
Also,The caster uses the targets Str, Dex, Con scores, HP, Natural Armour Class, Extraordinary Abilities, and Physical Attacks.
I think you could let it work on undead "The same size or larger"
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2012-04-05, 08:31 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Australia
- Gender
Re: Necromancers Armor [3.5e Spell, PEACH]
A good amount of undead is mindless and thus can't be willing. So I just made it that you have to control it.
That's the one thing balancing it.
Undead don't have Con scores.
I think you could let it work on undead "The same size or larger"Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2012-04-05, 08:41 PM (ISO 8601)
- Join Date
- Nov 2011
- Gender
Re: Necromancers Armor [3.5e Spell, PEACH]
If it/you die, the caster still lives. Undead can be built to have a lot of hit points and if you can rebuke/ control undead, you can get some really crazy Extraordinary attacks. Now, if you could still cast spells in this form, then you are essentially invincible. As is however, the lack of casting keeps this rather reasonable.
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2012-04-05, 08:55 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Australia
- Gender
Re: Necromancers Armor [3.5e Spell, PEACH]
Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2012-04-05, 09:28 PM (ISO 8601)
- Join Date
- Nov 2011
- Gender
Re: Necromancers Armor [3.5e Spell, PEACH]
ok, for the sake of this, I'm going to go with the DN.
He is 12th level when he gets this spell, and has an undead Hit Cap of 84(7x12)(Assuming +3 Cha bonus)
Modern necromancers are smart and control a few much stronger undead. In theory he could PAO to get a Skeleton dragon which would dominate with this spell, but we'll be nice and go with a Giant. Undead Mastery give +2HP/HD for animated dead, which stacks with Corpsecrafter for another +2HP/HD and Desecrate for another +2HP/HD.
Cloud Giant is CR 11 and has 17HD
17d12(ave 6)+102=204HP at 12th level, along with a strength of 39 and huge size. A DN who went with being Necropolitan would have 12d12(12+ave 6x11) = 78hp if they weren't necropolitan and had a good con bonus(+2), that'd be 12d6(6+ave 3x11+24)= 63hp
Either way, If they had spell casting in addition to this, it would be madness.
I appologize. I had forgotten about this problem. Carry on, or think of lowering the level even. This spell is limited to just undead so...yeah
However, I will repeat that I love this spell and would probably use it if I can in my next game.