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Thread: [3.5/PF] GitP Regulars as PrCs!
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2015-05-27, 07:34 PM (ISO 8601)
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[3.5/PF] GitP Regulars as PrCs!
Well well well... Okay, no joke I'm bored with evil. It's gauche, cliche, and we have more constructive ways of expending our energy.
So, next is something we all can actually use in a game as players: Prestige Classes! Woo! Don't applaud, I can't hear it over the internet... but I can from your closet.
So, what's this about Prestige Classes? What are they? Nobody knows. They have Prerequisites, which you need to take levels in the class. As a class, they have their own skills, hit dice, saves, and BAB. They have class features, which are usually based on the prerequisites (if your lucky).
Keep in mind that these can see play, so try and keep it in the middle of the road in terms of balance. An obnoxious PrC ("Oh boy let's give it 5 Wishes per day!") probably won't make it into the list. Some people were interested in running games using this stuff, so please think of them.
In order to write one of these, you will need the permission of the person! Make sure to leave your permission in the thread.
Permissions
Emperor Tippy
Snowbluff
Vizzerdrix
Bad Wolf
nedz
Red Fel
Jormengand
Extra Anchovies
atemu1234
Saintheart
ngilop
Illven
Lord_Gareth
PsyBomb
WhamBamSam
ForrestFire
IZ42
Zaydos
Elricaltovilla
ErrantX
Ssalarn
Venger
NekIncardine
eggynack
dextercorvia
Xuldarinar
NeoPhoenix0
WeaselGuy
Uncle Pine
Marlowe
Nightraiderx
Milo v3
LoyalPaladin
Masterkerfuffle
Segev
Amphetryon
Threadnaught
Eldest
RedMage125
Leliel
Socratov
Blackhawk748
Komatik
137ben
kellbyb
Somensjev
stack
Falcos
Sjlver
Thokk_Smash
Prestige Classes
The Lord Grand Master
Wildfire Artifex
The Nimble Charger
Kobold Warcharger
Thread of Naught
Scion of Yandere
Runesaint
Ardent Administrator
Wielder of Words
Fell Speaker
Super Saiyan Snowbluff
The Loyal Knight
Harrier Scout
Zaydian Slayer
Deadnaught
Dragon Smith
Iron Zealot
Necrocarnum Fisherman
Redmage
Honeyed Corrupter
Jormengand Speaker
Acolyte of Vecna
Mindshield
Combat Doppleganger
Grand Imagination Fencer
Thrall of Darinarxul
Outclan Cursebearer
Phoenix Fire Adept[/QUOTE]Last edited by Snowbluff; 2015-06-01 at 10:27 AM.
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-05-27, 07:42 PM (ISO 8601)
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2015-05-27, 07:44 PM (ISO 8601)
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2015-05-27, 07:50 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
WTH count me in for once
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
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2015-05-27, 07:53 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Permission granted. Consider me intrigued.
Last edited by Red Fel; 2015-05-27 at 07:54 PM.
My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
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2015-05-27, 07:57 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Permission. I'll do a few tomorrow when I'm not really, really tired.
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2015-05-27, 08:03 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Permission granted.
Also, to encourage more people to write, maybe note in the OP that PrCs can be as short as three levels long? I'd have trouble coming up with a full ten levels for even myself.Please use they/them/theirs when referring to me in the third person.
My Homebrew (PF, 3.5)
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2015-05-27, 08:04 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Last edited by Snowbluff; 2015-05-27 at 08:05 PM.
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-05-27, 08:06 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I consent and gladly give.
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2015-05-27, 08:09 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I give my permission, being a "GiTP regulars as X" virgin!
Last edited by Saintheart; 2015-05-27 at 08:11 PM.
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2015-05-27, 08:10 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I am not sure if I am a 'regular' or not. But I hereby give my permission to PrC me up
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2015-05-27, 08:12 PM (ISO 8601)
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2015-05-27, 08:14 PM (ISO 8601)
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Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-05-27, 08:21 PM (ISO 8601)
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- Jun 2014
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2015-05-27, 08:25 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
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2015-05-27, 08:25 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-05-27, 08:45 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I give my permission.
http://www.giantitp.com/forums/shows...8&postcount=17Last edited by Illven; 2015-05-27 at 08:46 PM.
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Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2015-05-27, 08:47 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
My permission is granted. This will be...interesting.
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2015-05-27, 08:54 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I consent. Be gentle senpai.
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2015-05-27, 08:55 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2015-05-27, 08:56 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I give permission.
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2015-05-27, 09:00 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
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2015-05-27, 09:02 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
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2015-05-27, 09:08 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Permission granted!
Also, it's a hassle to give permission (as Shikamaru would say *tch* Mendokuse) every time for these things, so could you mark me as Permission permanently granted?
I've also got something in the works for Snowbluff, depending on how motivated I'm feeling.Last edited by IZ42; 2015-05-27 at 09:09 PM.
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Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-05-27, 09:37 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
It's a given that I give permission.
Last edited by Zaydos; 2015-05-27 at 09:37 PM.
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
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Old: My homebrew (updated 9/9)
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2015-05-27, 09:40 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
For Lord_Gareth
The Lord Grand Master
The Path of War is a varied and diverse one, with a great many possible disciplines vying for one's dedication. Rather than scatter their skills, the Lord Grand Master (already an accomplished initiator) chooses to focus themselves into one of these possibilities. By doing so, they bring themselves to the very pinnacle of that one path, taking it to extremes unknown even to others who share their arts.
HD: d10
Requirements:
BAB: +8
Feats: Weapon Focus with a discipline weapon of your chosen Discipline, the Style feat of your chosen discipline
Maneuvers: Able to initiate 6th-level maneuvers, with at least one maneuver known of 6th level or higher from your chosen discipline
Level BAB Saves F/R/W Special Known Readied Stances 1st +1 +1/0/+1 Dedication, Fuse Styles 1 0 1 2nd +2 +1/+1/+1 Bonus Feat 1 1 0 3rd +3 +2/+1/+2 Grand Focus 1 0 1
Weapon and Armor Proficiencies: The Lord Grand Master gains proficiency with all discipline weapons
Maneuvers: At every level, the Lord Grand Master gains new maneuvers from his Dedicated Discipline (see below). He must meet a maneuver's prerequisites to learn it. The character adds his full lord grand master levels to his initiator level to determine his total initiator level and his highest-level maneuvers known.
At 2nd level, he gains an additional maneuver readied per day. He may exchange a known maneuver for a different maneuver that he qualifies for from his dedicated discipline every level.
Stances Know: At 1st level and again at 3rd level, the lord grand master learns a new martial stance from his dedicated discipline. He must meet the stance's prerequisites to learn it.
Dedication: At first level, the lord grand master chooses one martial discipline. That is the only discipline available for levels from this class. This dedication gives two great benefits, though. First, for all purposes other than determining highest-level maneuvers known, his class levels count double for determining initiator level when using maneuvers and stances from his dedicated discipline. Second, regardless of what classes he may take in the future, his dedicated discipline always counts as an available class discipline as long as it is an initiating class.
Fuse Styles: the character gains Fuse Styles as a bonus feat at first level
Bonus Feat: The lord grand master gains a bonus feat from the following list. He must qualify for the feat he chooses, and it must be for his dedicated discipline if applicable: Advanced Study, Discipline Expertise, Discipline Focus, Discipline Mastery, Extra Readied maneuver, or Lightning Recovery
Grand Focus: Upon reaching the pinnacle of his journey, the lord grand master learns to apply his experience more fully to the weapons of his discipline. For the purpose of Weapon Focus or any other feat with it as a prerequisite, the lord grand master may apply its benefits to any discipline weapon instead of just the one chosen.Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2015-05-27, 09:54 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Permission granted. I'll add my recursive link when I get home.
Also, you were supposed to do archetypes since I'm out of town for like a week.
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2015-05-27, 10:00 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
Permission granted. I ran the PrC contest for so long - hit me with your best shot!
-XLast edited by ErrantX; 2015-05-27 at 10:02 PM.
Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2015-05-27, 10:05 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I'm pretty sure I've seen these threads a dozen times before, but why not.
Wildfire Artifex
Prerequisites:
Spellcasting: Ability to cast 2nd level arcane spells.
Skills:8 ranks in any one of the following: Knowledge: Architecture and Engineering; Knowledge: Arcana; Knowledge: Martial Lore
Feats: Combat Casting
Level BAB Fort Ref Will Special Spellcasting 1st +0 +0 +0 +0 The Direct Approach -- 2nd +1 +0 +0 +0 Terrible Life Choices +1 level of existing spellcasting class 3rd +2 +1 +1 +1 Fightwizard (3rd) +1 level of existing spellcasting class 4th +3 +1 +1 +1 Put A Dollar In The Jar +1 level of existing spellcasting class 5th +3 +1 +1 +1 Fightwizard (4th) +1 level of existing spellcasting class 6th +4 +2 +2 +2 The Best Toys +1 level of existing spellcasting class 7th +5 +2 +2 +2 Fightwizard (5th) +1 level of existing spellcasting class 8th +6 +2 +2 +2 Strategy Doesn't Mean Subtlety +1 level of existing spellcasting class
Weapon and Armor Proficiencies: A Wildfire Artifex gains proficiencies with martial weapons, light armor, and shields (but not tower shields).
Spellcasting: At each level except 1st, the Artifex may advance his spells per day (and spells known, if applicable) as if he had also gained a level in one spellcasting class he had before entering the class.
The Direct Approach (Su): Artifices come from many walks of life, with many different backgrounds; arcane lore, esoteric martial styles, physical sciences. But they all inevitably turn their discipline to the same common end.
At 1st level, the Artifex learns to create a special weapon. The style of this weapon is irrelevant; anything from an anachronistic plasma cannon made in a cave with a box of scraps to a chi-focusing bracer that projects the wielder's will in arrows of force is possible. Rumors that a master artifex can simply pick up a random appropriately-sized object (say, a fire poker) and shoot sword blasts from it are unverified. Creating this weapon requires six hours of appropriate work, but no appreciable material cost (unless the weapon is enchanted, see below). The weapon does not work for anyone but the Artifex, ceases to function in an antimagic field, and is essentially worthless if sold, but the Artifex may create new weapons in this fashion whenever he likes.
An Artifex's special weapon deals 1d6 slashing, piercing, or bludgeoning damage as appropriate, with a critical hit multiplier of x2 on a natural threat range of 20. It can be designed as a light, one-handed, or two-handed weapon at his option, and can be wielded in melee or as a ranged weapon with unlimited ammunition and a range increment of 60 feet. It counts as a normal weapon of whatever type the Artificer wants for the purposes of any abilities that require a specific weapon, regardless of its appearance (for example, an Artifex may create his backpack mortar launcher and declare that it counts as a boomerang) but this type must be selected at creation and cannot be changed.
When creating a special weapon, the Artifex may enchant it as if he had the appropriate item creation feat. He meets all spell prerequisites automatically, and treats his caster level as being equal to his hit dice. The first such weapon created requires the use of expensive material components equal to the item's normal full market price, but no XP. Any additional weapons after the first that the Artifex crafts after the first one cost only half as much gold, as he incorporates lessons from the first into future designs.
While designing his special weapon, the Artifex may select Intelligence, Wisdom, Charisma, or Dexterity. The weapon uses the selected attribute for both attack and damage for both ranged and melee attacks.
Terrible Life Choices (Ex): At 2nd level, the Artifex's sense of self-preservation and life planning skills completely atrophy. He becomes immune to fear effects, and indeed to fear itself, despite the worrying psychological consequences of such a condition. Instead, in any situation that could be reasonably described as "overwhelming odds" or "complete suicide", he gains a +1 morale bonus to attack rolls, saving throws, and skill checks.
Fightwizard (Su): All Artifices are magical nerds that secretly wish they were fighters. At 3rd level, an Artifex learns to bridge this gap to a degree. He may select one martial maneuver from any discipline of no greater than 3rd level, regardless of its prerequisites, and convert it into a spell. If he is a spontaneous spellcaster, he automatically adds this maneuver to his spells known or to his fixed spell list. If he is a prepared caster, he may prepare it as a normal spell. At 5th level, he selects another maneuver of up to 4th level. At 7th level, he selects a third maneuver of up to 5th level.
Put A Dollar In The Jar (Su): At 4th level, the Artifex learns to overhaul any item with one hour of work and the expenditure of materials costing 1000 gp per pound mass of the item being enhanced. This refinement may take many forms; objects can be inscribed with magical runes, plated with advanced alloys, or wrapped in an obscure type of invisible non-magical force. An item so treated becomes completely indestructible by anything short of 9th-level magic (Disjunction, Wish, Miracle or the like). Armor treated in this way may convert up to half of its armor bonus to a deflection bonus, at the Artifex's option. All objects treated in this way are able to touch and strike incorporeal targets as though they were created by a force effect.
The Best Toys (Su): An Artifex knows the importance of the right tool for the job, so he generally keeps every conceivable tool on hand. At 6th level, any storage space the Artifex possesses has its capacity doubled, and any item he carries on its person has its weight halved. Once per round as a free action, he may draw any item that he has carried on his person or in a personal container or swap it with an item currently in hand. Additionally, he can get twice as many uses out of any consumable item; every use of a wand only consumes half a charge, for example. This even applies to single-use items like scrolls, although half-burned scrolls are useless to anyone but another Artifex. Items that replicate spells with expensive material components or XP components cannot be preserved in this way.
Strategy Doesn't Mean Subtlety (Su): By 8th level, the Artifex has learned that mere firepower is insufficient for some targets. This doesn't significantly slow him down.
Whenever the Artifex spends a standard or full-round action casting a spell that does not directly damage a creature and does not allow a saving throw (unless it has the "harmless" descriptor), or doing nothing but moving, he may also make a single melee or ranged attack with each held weapon as part of the same action.Last edited by Eurus; 2015-05-27 at 10:10 PM.
Avatar by araveugnitsuga.
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2015-05-27, 10:22 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as PrCs!
I'm confused. Who is this for?
I think if someone makes a PrC/Elder Evil/Maneuver/etc they should do one of the following:
1. Include the GitP regular's name in the title of the thing they're making
2. Quote and/or link the GitP regular's permission post when they post the thing they're making
3. Directly state who it's for when they post the thing they're making.
A lot of the later Elder Evils weren't entirely clear in their inspiration, and the same seems to be happening here. It makes it easier for people like me, who're only really familiar with the general personalities of a few people on the forum, to follow along.Please use they/them/theirs when referring to me in the third person.
My Homebrew (PF, 3.5)
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Spoiler: Current Characters